Builds for Remnant: From the Ashes covers a combination of Equipment and Abilities such as Armor, Weapons, Weapon Mods, Accessories such as Rings and Amulets, and Character Traits. Builds are often tailored to an individual's playstyle which creates a variety of stats that are efficient in different situations such as being an offensive DPS, defensive tank, support type, or a balanced type of player - feel free to join and add your own builds below by clicking "edit" on the top right of this page.
Builds in Remnant: From the Ashes
Melting Pot
Introduction
Author: ZAKR13L
Decent trash clear, amazing at melting bosses.
Takes practice with fat-rolling
Equipment
- Long Gun: Beam Rifle
- Hand Gun: Submachine Gun
- Melee Weapon: Guardian Axe
- Weapon Mod 1: Hunter's Mark in SM
- Weapon Mod 2: Swarm in BR
- Armor: Radiant Set
- Amulet: Storm Amulet
- Ring: Stone Of Balance
- Ring: Devouring Loop or Heartseeker
Traits
Just melts
Introduction
Author: Anonymous
Equipment
- Long Gun: Assault Rifle
- Hand Gun: Submachine Gun
- Melee Weapon:
- Weapon Mod 1: Hot Shot on ar
- Weapon Mod 2: Song of Swords on smg
- Armor:
- Amulet:
- Ring:
- Ring:
Traits
- I would run 20 Quick Hands, Vigor, Endurance, Mind's Eye, Kingslayer, Executioner, Trigger Happy, Exploiter, Spirit, Catalyst, and after that just do what ever
Crit Crusher
Introduction
Author: Roran
Equipment
- Long Gun: Eye of the Storm
- Hand Gun: Submachine Gun
- Melee Weapon:
- Weapon Mod 1: Static Field Shot
- Weapon Mod 2: Breath of the Desert
- Armor: Hunter or Ossesus Set
- Amulet:Storm Amulet
- Ring: Devouring Loop
- Ring: Heartseeker
One-Shot Trash
Introduction
Author: Dareitus
+Extreme single shot damage
+40% base crit chance
+35% bonus damage every arrow
-No secondary weapons fit the kit well
-Crossbow requires some skill to use
Equipment
- Long Gun: Crossbow (Give Guardian's Heart to Iskal Queen)
- Hand Gun: Doesn't Matter
- Melee Weapon:
- Weapon Mod 1: Hunter's Mark
- Weapon Mod 2: Doesn't Matter
- Armor: Slayer Set (Give Guardian's Heart to Iskal Queen)
- Amulet: Gunslinger's Charm
- Ring: Heartseeker
- Ring: Braided Thorns
The Unkillable
Introduction
Author: Blankfacegamer
Equipment
- Long Gun: Ruin
- Hand Gun: Doesn't matter
- Melee Weapon: Guardian Axe
- Weapon Mod 1: Undying
- Weapon Mod 2: Doesn't matter
- Armor: Cultist's Set
- Amulet: Galenic Charm
- Ring: Leech Ember
- Ring: Root Circlet
Heavy Hitter (Sustained)
Introduction
Author: Plat
Equipment
- Long Gun: Sporebloom
- Hand Gun: Magnum Revolver
- Melee Weapon: Any (Guardian Axe)
- Weapon Mod 1: Spore Shot: (Auto on Sporebloom)
- Weapon Mod 2: Hot Shot: Elemental DPS synergy/DOT Hunter's Mark: Burst DMG/team buff Song of Swords: Sustained DMG/team buff If you run HS and get others to supply HM/SoS = DMG!
- Armor: 1xDrifter +1xSlayer +1xBandit
- Amulet: Gunslinger Charm
- Ring: Devouring Loop
- Ring: Braided Thorns(Crit) or Stone of Balance/Jewel of Black Sun (DMG
Traits
Required Traits: Max these ASAP
Quick Hands (Reload), Executioner (Crit %) , Kingslayer (Crit DMG), Minds Eye (Ranged DMG)
Recommended Traits: Important traits to have but not as good as ^
Exploiter (Weak spot DMG), Handling (Spread/Recoil), Vigor (Health), Endurance (Stamina),
QOL/Other recommended: Other skills that are nice to have but are not priority
Glutton (item use speed), Spirit (Mod power+), World Walker(Save stamina), Swiftness (Move speed), Recovery (Stamina regen)
Heavy Hitter (Elemental Burst)
Introduction
Author: Plat
Equipment
- Long Gun: Sporebloom
- Hand Gun: Spitfire
- Melee Weapon: Smolder/Petrified Maul/Voice of the Tempest/Butcher's Flail
- Weapon Mod 1: Spore Shot: (Auto on Sporebloom) AoE Rot damage grenade
- Weapon Mod 2: Flame Thrower: (Auto on Spitfire) High damage DoT.
- Armor: Slayer
- Amulet: Storm Amulet
- Ring: Devouring Loop
- Ring: Braided Thorns(Crit) or Stone of Balance/Jewel of Black Sun (DMG)
Traits
Required Traits: Max these ASAP
Quick Hands (Reload), Executioner (Crit %) , Kingslayer (Crit DMG), Minds Eye (Ranged DMG)
Recommended Traits: Important traits to have but not as good as ^
Exploiter (Weak spot DMG), Handling (Spread/Recoil), Vigor (Health), Endurance (Stamina),
QOL/Other recommended: Other skills that are nice to have but are not priority
Glutton (item use speed), Spirit (Mod power+), World Walker(Save stamina), Swiftness (Move speed), Recovery (Stamina regen)
Crit Build
Introduction
Author: HolyApplebutter
Equipment
- Long Gun: Chicago Typewriter
- Hand Gun: Submachine Gun
- Melee Weapon: Anything
- Weapon Mod 1: Hunter's Mark
- Weapon Mod 2: Breath of the Desert or Song of Swords
- Armor: Radiant Set
- Amulet: Leto's Amulet or Gunslinger's Charm
- Ring: Braided Thorns
- Ring: Stone of Balance or Jewel of the Black Sun
The Headhunter
Introduction
Author: Gaven
The gameplay on this build focuses on landing headshots (weak points damages) and staying at a reasonnable range to get the effects of your armor and amulet.
Assault Rifle : It's your main weapon to clean trash mobs and hit alot. With Hunter's Mark and SoW on, you'll hit really hard on mobs, insane damages if you hit the head. With the accuracy of the weapon and your traits, it becomes a great weapon capable to clean mobs at a pretty good range.
Hunting Pistol : This is your BOSS / Elite DPS weapon. Again you'll want to have both mods on. Aim for the weak spot and enjoy some insane damages and shred those boss.
Equipment
- Long Gun: Assault Rifle
- Hand Gun: Hunting Pistol
- Melee Weapon: Voice of the Tempest (Anything fits)
- Weapon Mod 1: Hunter's Mark
- Weapon Mod 2: Song of Swords
- Armor: Hunter Set
- Amulet: Gunslinger's Charm
- Ring: Braided Thorns or Devouring Loop
- Ring: Hunter's Band
Traits
- Exploiter
- Spirit
- Quick Hands
- Handling
- Executioner
- Kingslayer
- Mind's Eye
- Trigger Happy
- Sleight of Hand
Devastation
Introduction
Author: EvilAngel
Equipment
- Long Gun: Devastator
- Hand Gun: Hunting Pistol
- Melee Weapon: Anything
- Weapon Mod 1: Skewer (Cannot be changed)
- Weapon Mod 2: Hunter's Mark
- Armor: Slayer Set
- Amulet: Gunslinger's Charm
- Ring: Braided Thorns
- Ring: Jewel of the Black Sun
High DPS + Mobbing
Introduction
Author: HumtY (May 2020)
Gameplay: You want to dodge roll as minimum as possible as the armour is either medium or heavy encumbered. That said, with swiftness maxxed out, you can practically just run around dodging every shot. If you think it's too heavy for your style, you can replace the chest piece with the slayer set chest piece. Ricochet rifle works wonders with mobbing while also getting some bosses. Devastator on the whole just works for any situation. It applies bleeding and shoots 5 arrows. With the devouring loop or empowering loop, the weapon just melts everything in front of it. Be sure to aim down enemy weakspots for maximum damage.
Equipment
- DPS:
- Long Gun: Devastator
- Hand Gun: Hunting pistol
- Melee Weapon: Anything
- Weapon Mod 1: -
- Weapon Mod 2: On the hunting pistol Swarm/Breath of the Desert
- Armor: Void Set
- Amulet: Leto's Amulet, Gunslinger's Charm, Heart of Darkness
- Ring: Devouring loop, Stone of Balance(If you haven't played Hardcore)
- Ring: Ring of Supremacy, Empowering Loop(if you have finished Hardcore mode)
- Mobbing:
- Long Gun: Ricochet Rifle
- Hand Gun: Hunting Pistol
- Melee Weapon: Anything
- Weapon Mod 1: On the Ricochet Rifle - Iron Sentinel / Song of swords
- Weapon Mod 2: On the Hunting Pistol - Swarm / Breath of the Desert
- Armor: Void Set
- Amulet: Leto's Amulet
- Ring: Devouring loop, Stone of balance(If you haven't played Hardcore)
- Ring: Ring of Supremacy, Empowering Loop(if you have finished Hardcore mode)
Immortal Summoner
Introduction
Author: EvilAngel
With this build you will struggle to die with permanent Skulls killing everything around you and healing you insane amounts while you chill in the back. The Seeker mod deals excellent damage and will charge fast with the Cultist set and high fire rate weapons. Enjoy Face-Tanking the game :)
Equipment
- Long Gun: Chicago Typewriter
- Hand Gun: SMG
- Melee Weapon: Butchers Flail (Anything)
- Weapon Mod 1: Seeker
- Weapon Mod 2: Beckon
- Armor: Cultist's Set
- Amulet: Soul Anchor
- Ring: Soul Link
- Ring: Soul Ember or Gift of the Iskal
Critical Hit + One Shot
Introduction
Author : MisterVale (Inspired by SlyGumbi)
Almost 700 Dmg without critical hit, almost 1500 Dmg on critical hit. Up to 5000 Dmg when hitting weak spot + critical hit. According to "SlyGumbi", this build works in nightmare mode.
Equipment
- Long Gun: Sniper Rifle
- Hand Gun: Hunting Pistol
- Melee Weapon: Riven ("New Game +" or joining a friend who bring back the Guardian's Heart to Undying King)
- Weapon Mod 1: Hunter's Mark
- Weapon Mod 2: Song of Swords or Explosive Shot
- Armor: Slayer Set ("New Game +" or joining a friend who bring back the Guardian's Heart to Iskal Queen)
- Amulet: Gunslinger's Charm
- Ring: Heartseeker
- Ring: Hunter's Band
Traits
Core :
Optional traits :
- Armor Piercer
- Bark Skin
- Cold as Ice
- Elder Knowledge
- Endurance
- Mother's Blessing
- Recovery
- Swiftness
- Vigor
- World Walker
Bottomless stock
Introduction
Author: Errmsty
Equipment
- Long Gun: Chicago Typewriter
- Hand Gun: Spitfire
- Melee Weapon: Any melee
- Weapon Mod 1: Iron sentinel
- Weapon Mod 2: Flame Thrower
- Armor: Bandit Set
- Amulet: Gunslinger's Charm or Talisman of Animosity
- Ring: Stockpile Circlet
- Ring: Ring of Elusion
Traits
- Executioner 20
- Kingslayer 20
- Trigger happy 20
- Handling 20
- Recovery 20
- Quick hands 20
- Exploiter 20
- Spirit 20
Crit Auto Build (No DLC needed)
Introduction
A Crit Build with auto weapons for endgame without the need of DLCs
Author: yRaven
Equipment
- Long Gun: Beam Rifle
- Hand Gun: Submachine Gun
- Melee Weapon: Personal choice. I like Butchers Flail
- Weapon Mod 1: Swarm
- Weapon Mod 2: Hunter's Mark
- Armor: Radiant Set It's a crit build after all.
- Amulet: Gunslinger’s Charm
- Ring: Devouring Loop
- Ring: Braided Thorns
Traits needed for this build
Traits needed for every build
Easy Mode
Introduction
This is a DOT reliant crit build that is meant for boss melting that benefits from using crit chance/damage and fire rate/reload consumables. First, hit the boss with fan of knives to activate polished whetstone, then switch to beam rifle and use swarm. STAND STILL to activate Mantis ring and unload your beam rifle. Once Swarm is over, reload beam rifle and switch back to machine pistol then repeat. While this build relies on DOT bleed damage for its full potential, it is still plenty powerful and practical for general mob clearing without changing a thing.
Author: Fickle
Equipment
- Long Gun: Beam Rifle
- Hand Gun: Machine Pistol
- Melee Weapon: Scar of the Jungle God
- Weapon Mod 1: Fan of Knives (Machine Pistol)
- Weapon Mod 2: Swarm (Beam Rifle)
- Armor: Radiant Set
- Amulet: Polished Whetstone
- Ring: Ring of the Mantis
- Ring: Heartseeker/Burden of the Gambler
Traits
- Concentration
- Catalyst
- Evocation
- Executioner
- Exploiter
- Kingslayer
- Minds Eye
- Spirit
- Tormentor
- Trigger Happy
- Wisdom
Support (Buffs & Heals)
Introduction
A Co-Op build to sustain and boost a carry boss-killer friend
This build is very much geared towards having a carry like a Crit Build that may have difficulty in dealing with large groups or would just do better with focusing on raw damage rather than concerning themselves with healing; it is very much a co-op build.
Knowing a boss phase where they're active and targetable for a good little while, or just any elite enemy, you can pop your Song of Swords and Howler's Immunity mods and a Dragon Heart, immediately handing out a massive damage boost and damage reduction, and providing a heal.You will rotate your weapons while dealing with additional enemies, or just helping to damage the boss, just focusing on getting your mods ready hopefully by the time they're down. If able, you can charge them off of melee and if things get real dicey you make use of the Voice of the Tempest's charge attack to help deal with large groups of minor enemies.
You will always be checking health bars to pop Dragon Hearts for your allies, so they can focus damage (also helpful if your friend is gearing a build, they can save some Simulacrums for upgrades).
Author: zbee
Equipment
Base Supporting
- Long Gun: Hunting Rifle (stagger to help carry clear enemies)
- Hand Gun: Submachine Gun (clear those additional enemies)
- Melee Weapon: Voice of the Tempest (crowd control on charge)
- Weapon Mod 1: Song of Swords (damage boost)
- Weapon Mod 2: Howler's Immunity (damage reduction)
- Armor: Elder set (more damage boost, more dragon hearts)
- Amulet: Mender's Charm (to heal others)
- Ring: Celerity Stone (easier healing)
- Ring: Volatile Gem (more crowd control)
If your carry is not struggling to survive with your heals, you can use Ruin instead - you will primarily use the SMG then, and will have Song of the Swords ready more.
If you can't keep up with your carry well enough, use Heart of the Wolf.
Variant: Pushing Trash
Outside of boss areas, or if the team is just grinding re-rolls, this build variant can be used instead. Ideal with a tank pulling agro effectively. This is more focused on keeping mods available as that's a little bit tougher with just random enemies
You still focus on healing and buffing, but now drop Song of Swords right before you use Storm Caller to overall focus more on crowd control.
- Long Gun: Beam Rifle (more sustained fire)
- Hand Gun: Submachine Gun
- Melee Weapon: Voice of the Tempest
- Weapon Mod 1: Song of Swords
- Weapon Mod 2: Storm Caller (crowd killer)
- Armor: Elder body, Labyrinth Set for other pieces (increase Storm Caller damage)
- Amulet: Mender's Charm
- Ring: Gift of the Iskal (to help keep mods up between fights)
- Ring: Spirit Stone (more Storm Caller damage; to keep mods up) or keep Volatile Gem
Traits
- Spirit (mods are a lot of your utility)
- Glutton (get those clutch heals in)
- Concentration (keep mods active)
- Triage (full heal allies)
- Revivalist (all your types of healing should be fast)
- Arcane Strike (keep mods charged)
- Swiftness (keep next to carry)
- World walker (keep next to carry)
For the pushing build variant, you want to prioritize the following right above Arcane Strike.
- Evocation (for storm caller damage)
- Flash Caster (all of your utility should be immediate)
- Rapid Strike (keep mods charged)
- Teamwork (keep the damage reduction if you didn't keep next to carry)
- Quick Hands (keep mods charged)
- Endurance (keep next to carry)
- Recovery (keep next to carry)
- Hard Charger (more useful crowd control for the sticky situations)
Mostly ordered by priority, top list is more important. After these you should focus traits for survivability like Vigor, Guardian's Blessing, and Mother's Blessing.
Vulcan's Destroyer
Introduction
This build revolves around using explosives to layer on damage, as well as status effects. Primarily, we're relying on Vulcan's Detonator and the Demolitionist Trait to increase the damage of our explosions, and mixing elemental damages and status effects to suit the zone that we're in. It can be a very strong mob clearing build, but can struggle against some more mobile bosses, but I have found it to be very lethal to almost every enemy and my teammates.
Author: PyroV
Equipment
- Long Gun: Any non-boss weapon
- Hand Gun: Hive Cannon / Pride of the Iskal
- Melee Weapon: World Breaker / Voice of the Tempest
- Weapon Mod 1: Explosive Shot / Wildfire Shot / Frozen Mist / Unstable Quills
- Weapon Mod 2: Hive Shot / Vampiric
- Armor: Labyrinth Set / Elder Set
- Amulet: Vulcan's Detonator
- Ring 1: Spirit Stone
- Ring 2: Prismatic Diamond Ring (Offense) / Volatile Gem (Defense)
Boss weapon options for your Long Gun include Particle Accelator, Eye of the Tempest, and Sporebloom, though I fully recommend to use a non-boss weapon so you can mix your elemental damages. Defensive options for Weapon Mods are Rift Walker and Blink Token, both of which have their explosions enhanced by Vulcan's Detonator, and the latter can trigger Overcharge, causing a second explosion on the target.
Labyrinth Set gives guaranteed damage boost and decent defense, while Elder Set grants a damage bonus to all allies while being significantly lighter. World Breaker's heavy attack counts as an explosion, gaining benefit from your amulet, but Voice of the Tempest offers a faster option, and it being able to trigger Overcharge gives you your explosive damage as well.
Traits
Build Specific
- Demolitionist
- Tormentor
- Spirit
- Arcane Strike
- Kingslayer
- Executioner
- Wisdom
- Concentration
- Catalyst
Generic
- Vigor
- Endurance
- World Walker
- Recovery
- Armor Piercer
- Triage
- Flash Caster
The Undying King
Introduction
Ever wanted a tanky build, but didn't want to have to rely on supports to heal you when they could be dealing with the boss instead? Well this is the build for you!
This build leans on the shoulder of leeching the melee damage you deal, while also being able to resist most damage so you wont lose much while swinging for the fences in the midst of dozens of enemies. It can be a struggle to use against airborne enemies or bosses, and even groups of enemies can put you on your knees (depending on the area), but with minimal opponents and your usual buffs this can make the game a breeze on higher difficulties.
I am still going through a few playthroughs of the game and tweaking this build as I go. If anything else could make this better, then please let me know, I could have missed a useful trait.
Author: CountScalieMaid
Equipment
- Long Gun: Any non-boss weapon / Ruin (if you wanna make it even easier)
- Hand Gun: Any weapon / Pride of the Iskal (optional)
- Melee Weapon: anything (I use Scar of The Jungle God)
- Weapon Mod 1: Howler's Immunity
- Weapon Mod 2: Any / Vampiric (optional)
- Armor: Leto's Set
- Amulet: Twisted Idol / White Rose / Leto's Amulet
- Ring 1: Bright Steel Ring / Alchemist's Jewel
- Ring 2: Leech Ember
Traits
- Bark Skin
- Hard Charger
- Rapid Strike
- Blood Bond
- Executioner
- Vigor & Endurance
- Keeper's Blessing
- Exploiter (optional)
- Tormentor (if you use status effects like bleed)
Build name: What if we could make difficult modes even easier?
Long Gun: Any non-boss weapon / Ruin (if you wanna make it even easier)
Hand Gun: Any weapon / Pride of the Iskal (optional)
Melee Weapon: anything (I use Scar of The Jungle God)
Weapon Mod 1: Howler's Immunity
Weapon Mod 2: Any / Vampiric (optional)
Armor: Leto's Set
Amulet: Twisted Idol / White Rose / Leto's Amulet
Ring 1: Bright Steel Ring /Alchemist's Jewel
Ring 2: Leech Ember
Bark Skin
Hard Charger
Rapid Strike
Blood Bond
Executioner
Vigor & Endurance
Keeper's Blessing
Exploiter (optional)
Tormentor (if you use status effects like bleed)
Still tweaking this build, but so far I can go toe to toe with bosses and heal all my health while beating them with melee
Build Name: The Bloodletter
Armor : Bloodletter's (Elder skin)
Long Gun : Devastator
Hand Gun : Any With open mod slot
Mod 1 : Cannot Change
Mod 2 : Fan of Knives
Melee : Scar of Jungle God OR Worlds Edge
Amulet : Polished Whetstone OR Razorwire
Traits:
Vigor
Endurance
Triage
Tormentor
- Anonymous
On Support the link to Storm Caller is broken, it should point to: https://remnantfromtheashes.wiki.fextralife.com/Storm+Caller+(Weaponmod)
- Anonymous
PUNISHED TANK
[this is a theory build. effectiveness may vary.]
Armor: "Leto's" Set
Amulet: Vengeance Idol
Ring 1: Restriction Cord
Ring 2: Burden of the Follower
Long Gun: Ruin (Mod: Undying)
Sidearm: Magnum Revolver [or any mod-able sidearm] (Mod: Flicker Cloak)
Melee: Guardian Axe
Traits:
[research and pick at your own discretion]
Arcane Strike
Bark Skin
Flash Caster
Guardian's Blessing
Keeper's Blessing
Mother's Blessing
Spirit
Suspicion
Vaccine
Vigor
- Anonymous
Boss Melter
Amulet: Polished Whetstone
Ring1: Devouring Loop
Ring2: Hunter's Band
Pistol: Any (Mod: Fan of Blades)
Long Gun: Beam Rifle (Mod: Hot Shot)
Armor: Ossesus
Traits Required:
(Some listed are for higher difficulties, for quick builds focus on damage traits)
King Slayer
Executioner
Exploiter
Catalyst
Mind's Eye
Armor Piercer
Concentration
Evocation
Flash Caster
Spirit
Tormentor
Wisdom
How to: Use fan of blades then beam 'em down. Utilize hotshot against bosses and elites on hard+.
Difficulty: All
In this case crossing the streams is a good thing.
- Anonymous
Build: Tankranade Support
Armor- All Leto
Secondary- Hive Cannon
Primary- Any mod changing weapon with Seeker Mod (DLC)
Melee-Gaurdian Axe or Flex
Neck-Vulcan Detonator (DLC)
Ring 1-Burden of the Devoted
Ring 2-Soul Link (DLC)
- Anonymous
Build: Problem solver
Armor- All Leto
Secondary- Hive Cannon
Primary- Any mod changing weapon with Bleed Mod (DLC) or Devestator
Melee- Scar of the Jungle God
Neck-Vulcan Detonator (DLC Req)
Ring 1- Alchemist Jevel (DLC Req)
Ring 2- Bloodletter Insignia (DLC Req)
- Anonymous
Vin Speedsel
Armor: Drifters
Amulet: Rock of Anguish
Ring 1: Juggernaut Band
Ring 2: Compulsion Loop
Long Arm: Ruin (as to not die)
Sidearm: Pride of the Iskal (to damage self for Rock of Anguish. Any other might work but this worked for me)
Melee: Whatever
Traits: Endurance, Recovery, Swiftness, World Walker
Become speed > Die > repeat first step
- Anonymous
Melts Summoner
Armor: Cultist
Amulet: Brutal Mark
Ring 1: Burden of the Follower
Ring 2: Spirit Stone
Primary: Sniper Rifle
Secondary: Hunting Pistol
Melee: Guardian Axe
Mod Primary: Very good boy
Mod Secondary: Beckon
Traits: Quick Hands, Catalyst, Invoker, Handling, Kingslayer, Vigor
Skill ceiling higher than Immortal Summoner, and far greater damage output, no DLC needed!
Lifesteal
Armor: Bandit
Amulet: Razorwire Necklace
Ring 1: Blood Font
Ring 2:Bloddletter´s insignia
Weapons:Crossbow and whatever
Weapon mod 1: Crossbow with Fan of Knives
Weapon mod 2: whatever
Traits: Triage,Spirit
Played this build in Apocalypse and Nightmare and it safed me a lot of times, just target a mini boss, to heal yourself when damaged and get rid of small minions.
- Anonymous
Undying (no dlc)
Armor: Leto or Labyrinth
Amulet: Twisted Idol
Ring 1: Blood Font
Ring 2: Soul Link
Weapons: doesn't matter
Weapon mod 1: Mender's Aura or Seed Caller
Weapon mod 2: Very Good Boy
Traits: Invoker and triage make this even better
Doggo with maxed Invoker and Triage will heal you for roughly 45 points and do an average of 450 damage per attack. With Labyrinth set, almost 70 points of healing, and around 670 damage per attack. Can use either seed caller for more passive healing, or menders aura to face tank any attack
- Anonymous
cant get swarm anymore without DLC. seems likes this build needs an update
- Anonymous
The true Tank (DLC needed)
Armor: All 3 pieces of leto’s
Amulet: twisted idol
Rings: Alchemists jewel, subject dlc needed for this ring, and aggressors bane for that 15% damage reduction.
Long guns: it doesn’t really matter but I would recommend having flicker cloak on your primary.
Handguns: it doesn’t matter what gun you use but if you want to be literally immoral for about 10 seconds use storm caller on your handgun. All for that sweet 50% damage reduction while active.
Barkskin 20, Mother’s blessing 20, keepers blessing 20, guardian’s blessing 20, triage 20, vigor 20, gluttony 20.
Also, for this build to be fully completed you need divine nectar on for that 10 armor effectiveness. And if everything is maxed and on you should have about 1,080 armor effectiveness. And yes you can take any hit in the game, as long as it’s not an instant kill grab, on lower difficulties. On normal mode with this build you take almost no damage at all and you can just use bloodworts to out heal the damage. And if you have 2 other friends you get team work for that extra 10% resistance. So the amount of resistances you should have in total would be leto’s 50%+agressors bane 15%+ teamwork’s 10% + mother’s blessing/guardians blessing 10%+ storm callers 50%= you ain’t dying. Plus if you want to know the viability of this in apocalypse mode, I’ve beaten every boss with this build on every difficulty and you can take a good amount of hits in apocalypse mode before going down.
- Anonymous
Melee Tank
Armor: 2 Piece Leto, 1 Piece Scrapper (You'd only want the stagger reduction, and a bit more damage [7.5% to targets within 5m])
Amulet: Twisted Idol (+30% Armor and -15 encumberance)
Rings: Band of Strength/Band of Pollux/Stone of Balance/Root Circlet/Gravity Stone + Leech Ember
Long Guns: Shotgun w/ Mantle of Thorns (If you really want to be near-immune to stagger. If not, swap for Howler's Immunity or Hunter's Mark)
Handguns: Revolver or Hunter's Pistol (You need to compensate for unmelee-able opponents. Trust me, I've tried melee-ing Claviger and Nightmare once and it didn't work so well) w/ Song of Swords
20 Vigor, 20 Warrior, 20 Triage, 20 Bark Skin, 20 All Blessings, 20 Switfness (you can close in faster for ranged targets), 20 Shadow Walker (close the distance much better), 20 Rapid Strike, 20 catalyst, 20 Arcane Strike, 20 Vaccine (for that pesky Rot), 20 Tormentor (you might be forced to dip in and out of melee range sometimes *cough* Harrow *cough*), 20 Spirit
This is one is a poor man's version of the Sabertooth build (courtesy of Fextralife), except it's a non-DLC version and I'm too sure if it works on Nightmare and Apocalypse, but it does on Hard and Normal well enough and it relies on Corrosion isntead on Bleeding to get them healz.
- Anonymous
Bleeder/Healer
Armor: Warlord's set
Amulet: Mender's Charm
Ring 1: Razorstone
Ring 2: Bloodletter's insignia
Long Gun: Devastator
Sidearm: Machine pistol (song of swords)
Melee: World's Edge
- Anonymous
Survivability/ team support
Also works as solo build.
Head: Cultists
Chest: Labyrinth
Leg:Labyrinth
Amulet: soul anchor/ black rose
Rings: soul link/burden of the devoted (team heal) or spirit stone solo.
Sidearm: sawed off/ sub machine gun
Long gun: assault rifle/ Chicago typewriter.
I use beckon on my sidearm always. For dungeon clearing I use seed caller on my Assault rifle for bosses I switch to iron sentinel on the typewriter.
Melee: whatever you like, I switch between hero sword and butchers flail. Traits anything thing to with mod power, healing, and power generation,
- Anonymous
Bleeding build (tank)
Letos armor
-razorwire amulet
-alchemest jewel (ring)
-bloodletters insignia (ring)
Smg with fan of knives (2923 dlc mod)
Particle accelerator (for range and mob clear)
Plus, wolf claws for extra bleed while in front of the boss.
- Anonymous
Immortal Dodging
By KirinOfDarkness
Using this build requires you to be able to do perfect dodges, at triage lv 20, you will heal 50% of your max hp per perfect dodge. Even if you only get a perfect dodge occasion, you will still last longer than other due to your high def and damage reduction due to loss of hp. At 50% hp, you will have 60% damage reduction.
Primary: doesn't matter
Secondary: doesn't matter
Melee: doesn't matter
Armor: Leto's
Amulet: Twisted Idol > Leto's Amulet
Ring 1: Burden of the Reckless
Ring 2: Ring of Elusion (optional)
Traits:
Triage
Vigor
World walker
Recovery
Endurance
Vaccine
Keeper's blessing
Note: you can use two pieces of Leto's armor, must use chest plate, if you have the Black Rose Amulet (100 boss kills - survival).
- Anonymous
For the DPS set, why not use Stone of Balance instead of letos amulet
- Anonymous
Im kinda surprised you went with Letos instead of Twisted Amulet
Build: Lightning Warior
Description:
Use Tentacle Shot when many ennemies are coming or for regen your life. Use Eye of the Storm for all boss ... Dodge regen life, and Voice of The Tempest can do the job. Asyou can see all damage are based on Lightning, use OVERLOADED effect (from Voice of The Tempest and Eye of the Storm) to make many damage.
Equipment:
- Armor: 1 Akari + 2 Void
- Ring 1: Burden of the Reckless
- Ring 2: Guardian's Ring
- Amulet: Storm Amulet
- Long Gun: Eye of the Storm
- Hand Gun: Curse of the Jungle God
- Melee: Scar of the jungle god or any
- Long Gun Mod: Static Field Shot
- Hand Gun Mod: Tentacle Shot
I'm a newbe player of the game so if you see some ameliorations to make ...
- Anonymous
- Anonymous
- Anonymous
Build: Life theft and damage
Description:
You have to use the fan knive ability and you will have life steal, use then use the warlord's ability, you will have damage thanks to the warlord's ability and you will not lose life thanks to the Bloodletter's insignia ring, if you have little life use the swarm ability with the warlord's ability activated to regain life.
a good build for bosses and enemies.
Equipment:
- Armor: Warlord
- Ring 1: Bloodletter's insignia
- Ring 2: I use Ezlan's band (can be replace for somthing else)
- Amulet: Razorwire Necklace or Polished whetstone
- Long Gun: Any weapon with empty mod slot
- Hand Gun: Any
- Melee: Scar of the jungle god or any
- Long Gun Mod: Fan of Knives or Swarm
- Hand Gun Mod: Swarm or fan of knives
- Anonymous
Build: Bleeding-Crit-Master
Equipment
- Armor: Radiant Set (Critical hits increase Crit Chance and Crit damage for 3 seconds, stacking up to 10 times. Recoil is reduced by 15%.)
- Ring: Devouring Loop (Critical Hits have a 6% chance to deal 4x damage.)
- Ring: Hunters Band (Increases Ranged damage by 10% and Weakspot damage by 20%.) (CAN BE REPLACED FOR SOMETHING ELSE)
- Amulet: Polished Whetstone (When attacking a BLEEDING enemy, Crit Chance is increased by 15% and Crit Damage increased by 50%.)
- Long Gun: Hunting Rifle (Any weapon with empty mod slot)
- Hand Gun: Machine Pistol (Any weapon with empty mod slot)
- Melee: Scar of The Jungle God (Any Melee)
- Long Gun Mod: Fan of Knives (Throw a fan of 7 knives that deal 20 damage each and apply the BLEEDING effect dealing 200 damage over 20 seconds. Max 2 Charges.)
- Hand Gun Mod: Hunters Mark (Marks all enemies within 35 meters for the caster and their allies. Crit Chance against marked enemies is increased by 10%. Lasts 30 seconds.)
Traits (Get to lvl 20)
- Trigger Happy (Fire Rate)
- Quick Hands (Reload Speed)
- Minds Eye (Ranged Damage)
- Kingslayer (Crit Damage)
- Exploiter (Weakspot Damage)
- Executioner (Crit Chance)
Summoner?
Warlord's passive let you consume Hearts infinitely. Elder's passive gives buffs to your summons after consuming hearts. Cultist gives you passive regen of mod and +mod duration. Lastly Twisted The passive doesn't stack with summons (AFAIK) but the health regen can also help negate the life drain from warlord. So you can spam Hearts to buff your summons while your summons are lifestealing for you.
Long Gun : Any
Hand Gun: Any
Melee : I prefer Guardian Axe but any will do
Mod 1 : Iron Sentinel
Mod 2 : Beckon
Armor : 1 Warlord , 1 Elder , 1 Cultist or twisted
Amulet : Stalker's band
Ring 1 : Soul Link
Ring 2 : Band of discord
Traits :
Spirit(MUST)
Glutton (Optional)
Arcane Strike
Triage(MUST)
Catalyst (If you're using elemntal weps)
Flash Caster
Concentration
Swiftness(Optional)
- Anonymous
OBS:
Leto's Light as a feather life steal.
Description:
tank build that is more of an experienced players build. aimed at life stealing while DPS'ing the whole time.
the following is how i managed to run my second campaign run in hardcore on hard. i achieved 3% because of hardcore run. 3% because account bound. and all else is luck of draw in hardcore.
Long Gun: Beam Rifle
Hand Gun: pride of Iskal
Melee Weapon: Riven
Weapon Mod 1: SWARM
Weapon Mod 2:cannot change
Armor: FULL Leto's Armor
Amulet: Nightmare Spiral (hardcore completion 1st campaign)
Ring: Bright steel ring ( help kill 1 Boss in friends survival world)
Ring: Ring of Supremacy ( hardcore boss kill reward)
Crit+Healer
Armor - 2 pieces elder armor for damage boost, 1 piece osseus armor for ranged damage
Long gun - Ruin (revives yourself)
Hand gun - Whatever you like. I used Sawed off with SONG OF SWORDS mod for damage boost.
Melee - Your choice
Mender's charm, Devouring loop, Braided thorns
Traits
Revivalist,healing traits, critical damage and ranged damage traits (Triage,Kingslayer, executioner, exploiter etc.)
- Anonymous
Build: Regenerating Healer Tank (no DLC)
Description:
Easy to play, versatile and stress free Build. Ideal for a beginner.
Allows you to have permanent and massive HP regeneration but also to increase all healings received by 165%.
Bonus: Dragons Hearts heal allies!
Equipment
- Armor: Twisted Set (HP regen +1.002 HP/s)
- Ring: Ezlan's Band (HP regen +0.238 HP/s, HP max +25)
- Ring: Blood Font (HP regen +0.334 HP/s, Healing Effectiveness +15%)
- Amulet: Mender's Charm (Healing Effectiveness +50%)
- Weapons and Mods: Yes, it can be useful! ;)
Traits (in order of priority)
- Elder Knowledge (Experience +20%)
- Vigor (Health by +50)
- Triage (Healing Effectiveness +100%)
- Bark Skin (Armor +15%)
- Keeper's Blessing (Elemental Resistance +10)
- Guardian's Blessing (Melee damage reduction +10%)
- Mother's Blessing (Ranged damage reduction +10%)
- What you want...
Information:
If Elder Knowledge is at the top, it's because you get it from the start of the game and it pays for itself very quickly.
You are free in the choice of weapons and Mods. Personally, I like to play with Devastator and Magnum (Iron Sentinel mod), but it works whatever your choice.
(GOOGLE translate)
My Face Is Tough (DLC)
There is no something new, i just provide some minor changes which make life more comfortable.
Great toughness and life-leech all the time. Main story + DLC Apocalypse
Armor: Leto's Armor set
Long Gun: "Ricochet Gun" (with this you can save 2d mod space to anything else, Devastator is not panacea)
Hand Gun: "Machine Pistol" (the best combination of damage, accuracy and range)
Mod1: "Fan of Knives"
Mod2: anything what do you want (i use "Swarm" to more dps)
Melee: anything what do you want
Amulet: "Razorwire Necklace"
Ring1: "Alchemist Jewel"
Ring2: "Bloodletter's Insignia"
Core traits: "Spirit", "Catalyst", "Tormentor", "Triage", and ofc any survivalistic traits are also welcome, than more than better.
Conclusions and tips:
1. The main feature of the build is unity of toughness of "Leto's Armor"+"Alchemist Jewel" and OP life-leech of "Razor Wire Necklace"+"Triage". Just use "Fan of Knives" as often as you can and it's help to over-heal most of attacks in one moment.
2. "Ricochet gun" give us lot of power and you will using Fan of Knives much often than with Devastator. The second profit of Ricochet is enemy's action interruption, and this is very important. The third is auto-aim, you can shoot to any surface in front of enemy and you never miss(and get your power)
3. "Nightmare" and "Apocalypse". Im lazy ass and i don't want to learn boss rotation or dodge hits any time, i use Consumables and i can catch strikes with my face: "Mudtooth's" Tonic(+25HP for HOUR), "Pristine Essence"(+15% to all resists and reduce status effect build up Last 3 min), any +30% target element resist(Hydro Coolant, Oilskin Tonic, HeavyWater Elixir, GreenLeaf, Ethernal Orb, Spiceroot). In total you get 65% of resist. Damnt it, use consumables its awesome. Better than fall down like your teammates.
4. You can save dragon shards to revive your unlucky teammates.
Melee Vamp (DLC)
Tank, Debuffer, Good in solo pr Co-op.
Armor : Full Leto's
Long Gun : Any with open mod slot
Hand Gun : Any With open mod slot
Mod 1 : Song of Swords [MUST]
Mod 2 : Swarm of any that you want
Melee : Butcher's Flail (Cor Debuff) , Riven (pure Lifesteal), Scar of the jungle God (Bleed)
Amulet : Terror Margin ( LIfesteal base on melee dmg) , Razorwire ( Stronger Bleed dmg)
Rings
If you're using:
Butcher's Flail - Take Razor stone and Leech Ember ,Blood Font (optional)
Riven - Leech Ember and Serpent's Fang or Band of Strength {Always use charge attack on riven for better dps and lifesteal} , Blood Font (optional)
Scar of the jungle god - blood of Insignia(Bleed dmg to health) and Serpent's fang or band of strength {Charge attacks apply bleed} ,Blood Font (optional)
Vigor
Endurance
Mother's Blessing
Keeper's Blessing
Hard Charger
Armor Piercer (OPTIONAL)
Tormentor
Executioner
Kingslayer
Triage
Arcane Strike
Spirit
Rapid Strike
Catalyst
Vaccine
Warrior
Guardian's Blessing
Bark Skin
Blood Bond
Concetration
*Always utilize malee charge attacks* :)
Feel free to correct me if I wrote something on this and ofcourse you cna scrap my build to make your own. Hope this helps.
Shock Spammer. (DLC)
Armor: 1 Ex Cultist & 2 Labyrinth
Long Gun : Eye of the Storm
Hand gun : Any with open mod slot
Melee : Any
Amulet : Storm
Ring 1 : Prismatic Diamond Ring
Ring 2 : Braided thorns or any dmg/ crit rings
Traits :
Quick Hands
Spirit
Handling
Executioner
Kingslayer
Exploiter
Catalyst
Trigger Happy
Wisdom
Lybyrinth gives Mod dmg boost and Cultist passive regenerates your mod stacking with spirit so you can activate the eye's mod more frequently.
- Anonymous
best setup is all letos armour maxed out, devouring loop, bark skin, twisted idol, that new ring that adds 30 percent armour effectivness, This pushes your armour to over 1000+ and you never die, with devouring loop best weapon is fusion rifle, or for starters use beam rifle and get tons of crits while being a tank at same time. I can play solo on hard and nightmare and never die anymore. Setup is overkill on Normal where u can blast a few bosses dead before they even reach you.
- Anonymous
Melee Build =========
Armor: 3 Set-piece Leto's Armor
Weapons: NONE!!
Amulet: White Rose
Rings: Leech Ember + Five Fingered Ring
Perks: Gotta get'em all (like true players do)
Consumables (not required but helps): Golden Plum (HP Regen) + Ice Fruit (DLC - +crit chance) + Houndmaster's Jerky (+crit dmg)
Now just go, and punch everything to dust...
====================================
Idk who will see this and it might be known, but after a while of trial and error i found out a pretty op (imo) build.
All Labyrinth armor
Machine Pistol - Unstable Quills
Particle Accelerator
(any melee i run smolder or butchers flail)
Necklace - Vulcans Detonator
Rings - Spirit Stone / Gift of the Iskal
Traits:
Evocation
Demolitionist
Tormentor
Minds Eye
Spirit
Catalyst
Exploiter
Executioner
Kingslayer
Quick Hands
Trigger happy
I'm sure there is other stuff that would work well with this, but i am still in the process of grinding out gear, but this build makes use of the mod damage and explosive damage. The highest damage i hit was a crit with the Particle's mod that dealt around 12k-13k. Hope this helps someone or someone can improve on it. Thanks!
- Anonymous
It's an old build. You need to realize things change or get nerfed. Storm amulet used to gice 15% damage to all weapons or elements or added shock damage to non shock weapons and give 15% shock damage. I forget. But I do know it made sense in builds then.
- Anonymous
Wth is the Melting Pot Build? Storm Amulet without a single shock weapon/mod? How is that supposed to work?
Author: NoUMOM
Build: Bloodletter
A solo bleed build that can synergize with any comp and has excellent sustain
Handgun: Any with open slot or Hive Cannon
Long Gun: Devestator
Melee: Scar of the Jungle God
Other Mods: Fan of Knives(DLC)
Armor: Any + 1 piece of cultist(personal preference)
Amulet: Razorwire Necklace(DLC)
Rings: Bloodletters Insignia(DLC), Blood Font
Traits: Tormentor, Triage, Quick Hands, personal preference
Keeping bleed stacked on enemies lets you passively restore health and adding corrosion from the Hive Cannon makes the bleed do more damage, restoring more health. The trick is to proc the 3 stacks of bleed with Skewer mod and refre***** with a charged melee from the Scar.
- Anonymous
Author: Ghyver
Build: coop regen
Health regen for you and your teammates (best in coop)
Handgun: pride of the iskal
Long gun:ruin
Melee:riven
Armor:1 piece twisted (any) 2 pieces elder (any)
Rings: burden of the devoted, bloodfont, ezlan's band (pick 2)
Amulet: menders charm
Traits: Triage, Glutton, Bark skin, Fortification, Guardians Blessing, Mothers blessing, Revivalist, Vigor
You will have amazing health regen and be able to survive alot of damage. You can heal your team with a 25% chance to not consume a dragon heart. 2 min cooldown on ruins undying mod if ezlan's band is equipped.
- Anonymous
Author: M0ssa
Build: Melee vamp ( No DLC )
Strong Lifesteal, Tanky, Better if Co-op, Good For NOrmal and hard Difficulty.
LongGun: Any with Open Mod Slot
Handgun: SMG or Hunting Pistol
Melee: Riven or Smolding
Mod : Song of Swords
Mod : Swarm
Armor : Leto's
Amulet : Twisted Idol (Armor) or Leto's Amulet (Stamina)
Ring 1 : Blood Font
Ring 2: Leech Ember
Traits:
Keeper's blessing
Arcane Strike
Executioner
King's Slayer
Warrior
Swiftness(Optional)
Rapid Strike
Bark Skin
Guardian's Blessing
Mother's Blessing
If you're using smolder always utilize the charge charge attack for burn debuff on enemy and if riven always use charge attacks for Stronger lifesteal.
- Anonymous
- Anonymous
Author - Zhurtek
Build : Murder Mod
Powerful Mod damage, heals ultra fast, able to spam devastating mods, melts bosses, solid weapon damage, honestly overkill if you aren't playing on nightmare or apocalyptic.
LongGun - Crossbow or Sniper Rifle
Handgun - Sawed Off
Melee - Any, though Worlds Edge or Hero's Sword can help for hordes
Mod 1 - Fan of Knives
Mod 2 - Swarm or Breath of the Desert
Armor - Labyrinth
Amulet - Razor Wire
Ring 1 - Bloodletter
Ring 2 - Burden of the Follower
Crossbow or Sniper make up for your low crit chance and will kill trash with a single crit or headshot, you will generate enough mod power to ca fan of knives every 3 shots, (2 if the enemy is bleeding). You can also recast Swarm after 4-6 shots with the sawed off. Swarm takes care of hordes and melts bosses, fan of knives does 4500 bleed damage over its duration and provides extremely fast healing and survivability. The build is quite enjoyable and doesn't rely on the devastator like so many of the other builds. It trivializes most content with its high damage and sustain, with the only real threat being one shot kill moves or super combos on nightmare or apocalyptic.
Traits - All ranged damage traits except Rapid Fire, all mod damage/duration/generation traits, Swiftness, Vigor, Endurance
- Anonymous
Author: sPIFFDADDY
Build : MY TEAM DON'T DIE
THIS IS A TEAM BUILD it makes you op and never die
Long gun: any
Handgun: SMG or auto pistal
Melee Weapon: Dont matter
Weapon Mod 1: any
Weapon mod 2: any
Armour set: Elder
Amulet: Mender's Charm
Ring: Band of Discord
Ring: any
So trick is to have a team mate with same set up and dragon heat buff each other to make other say darn guys yall kill so fast and never die...
Traits:
Vigor
Bark Skin
Potency
Triage
- Anonymous
i dont understand how many points do we put into each trait ?? why is this not explained i would think this is very important info to a build :S
- Anonymous
Author: LilUnDe
Build : Take a Breather
This is tanky team build where you have a lot of damage resistance but cant dodge.If you need to avoid damage either run or outheal it. Team members are somewhat required as its not efficient on killing people but its really effective all around.
Long gun: Shotgun (Dont really matter but you will mostly be close range)
Handgun: SMG
Melee Weapon: Dont matter
Weapon Mod 1: Mender's aura
Weapon mod 2: Howler's Immunity
Armour set: Leto's Armor set
Amulet: Mender's Charm
Ring: Aggressor's Bane
Ring: Ezlan's Band (This ring is recomended however you can change it around to suit your style)
Other recommended rings: Bright steel ring, Guardians ring, Mothers ring (whatever reduces damage)
Trick is to take all agro and damage while your team can easily clean up. If there are too many enemies you might get overwhelmed but other than that you can pretty much tank anything on hard/nightmare difficulties. I use menders charm to increase the effectiveness of my dragon's heart so when I heal my whole team gets value out of it but leto's amulet or something for your style will work too
Traits:
Vigor
Bark Skin
Build: The bleeding Tank
Melee focus, constant heals. Best against bosses. DLC needed
Long Gun: Devastator
Hand Gun: anything with a slot
Melee Weapon: Scar of the jungle god
Weapon Mod 1: corrosive aura preferred. substitutes for more tank (Flicker cloak, Menders aura
Weapon Mod 2: -
Armor: Leto's set
Amulet: Razorwire Necklace
Ring: Bloodletters insignia (needed)
Ring: alchemist's jewel, blood font, leech ember
Author: t_814
Build Name: Flying Steel
Long Gun: Any
Hand Gun: Any
Melee Weapon: None
Weapon Mod 1: Any
Weapon Mod 2: Any
Armor: Leto's Set
Amulet: Heart of Darkness
Ring: Five Fingered Ring
Ring: Ring of the Unclean
Traits:
Warrior
Executioner
Kingslayer
Armor Piercer
Exploiter
Rapid Strike
Hard Charger
World Walker
This build is more or less akin to Jackie Chan's drunken master in a heavy suit of armor. Repeatedly flop onto bosses (using the World Walker trait to drain less stamina) for insane melt. Rapid strike and Hard Charger combined allow you to embody the 'master' part and dish out 1k damage punches at a ridiculous speed. For more chance of survival during melee it is recommended to max out a few defense traits such as Vigor and Barkskin. To add more maneuverability, do the same for the Endurance and Swiftness traits. Enjoy this absurdly powerful build while it lasts, it may get nerfed.
- Anonymous
Author: KKGamer
Build Name: Storm/Thor with guns
Long Gun: Eye of the Storm
Hand Gun: doesnt matter once it has a open slot i went with smg since its acquired early
Melee Weapon: Voice of Tempest/Guardian Axe
Weapon Mod 1: Static Field Shot
Weapon Mod 2: Song of Swords
Amour Set: Hunter Set
Amulet: Storm Amulet
Ring: Stone of Balance
Ring: Doesnt matter your choice i used stockpile circlet and ezlans band depending on the boss
Traits:
Warrior
Minds`Eye
Handling
Vigor
Endurance
Quick Hands
Elder Knowledge
Keeper`s Blessing
Mother`s Blessing
Armour Piercer
Bark Skin
Exploiter
Swiftness
Spirit
Arcane Strike
This builds makes it so your character looks cool as long as you dont looking storm/thor. The damage is pretty good due to the armour amulets and rings alone make you do an additional 35% ranged dps and mind`s eyes bring it to roughly 50%( i am saying roughly since i am currently at 50.6 without mind`s eye fully maxed out yet it is at 14 at the moment). With all that in mind you alreading doing more dps and the storm amulet makes the eye of the storm stronger since the weapon deals shock damage with every shot and the mod is shock based attack. Song of the sword`s mod finishes this set off with more damage since with the guardian`s axe you can gain the mod power back and the voice of the tempest if you want just straight up more melee dps since its shock based as well
If you want a little help on the field u can sacrifice the song of swords and use curse of the jungle gods for the tentacle assistance and the tentacles do shock dps as well as give hp back in return.
All in all i love this build it looks cool and i get to be thor with guns
- Anonymous
Author: LordStruppy
Build Name: Berskerkers Glory
Melting Bosses and Facetank some attacks (Tested Nightmare but Apocalypse works too)
Long gun: Devastator
Handgun: Hunters Pistol/Sawed-off
Melee Weapon: use what you like
Weapon Mod 1: Skewer (Bossweapon)
Weapon Mod 2: Swarm/Iron Sentinel (if you want more big damage use Song of Swords or more defense use Veil of the Black Tear)
Armour set: Warlords
Amulett: Heart of Darkness
Ring: Devouring Loop (Good but not must)
Ring:Band of Discord (must)
Traits:
Concentration (Good)
Evocation (Good)
Executioner (must)
Kingslayer (must)
Mind's Eye (must)
Quick Hands (must)
Siphoner (good but not must)
Spirit (good)
Vigor (must)
- Anonymous
Author: Shubaitsu
Build Name: For the monkeys
You only need to pray to the rng lord and hope your enemies die faster
Long gun: Ricochet Rifle
Handgun: SMG
Melee Weapon: Any, I prefer Lost Harpoon
Weapon Mod 1: Beckon/doggo
Weapon mod 2: Mender's aura / Hunter's mark (Aura if you want damage, mark if you want more sustain
Armour set: Bandit set's helmet, Slayer set's Chest armour, Void set's boots
Amulet: Gunslinger's charm
Ring: Burden of the gambler (must)
Ring: Braided thorns (must)
Traits:
Executioner (must)
Kingslayer (must)
Mind's eye (must)
Quick hands (must)
Keeper's blessing (recommended)
Vigor (recommended)
Take any traits you fancy after you're finished with the (must) and (recommended) section
- Anonymous
Build Name: Immortal Vampire
Using weapons and Mod's that apply the bleed effect in combination with the Bloodletter's Insignia you gain more health than can be caused to you. The closer you are to an enemy the better.
Long gun: Devastator
Hand gun: Either Pride of Iskal or any weapon with a open mod slot
Melee Weapon: Scar of the Jungle
Weapon Mod 1: Fan of Knives or Pride of Iskal
Weapon mod 2: Skewer (Devastator's mod)
Armor set: Leto's
Amulet: Twisted Idol
Ring: Leech Ember
Ring: Bloodletter's insignia
Traits:
Vigor
Bark Skin
Mother's Blessing
Keeper's Blessing
Guardian's Blessing
Rapid Strike
Spirit
build Name: Swarm Lord
90-95% Swarm uptime with 100%+ mod damage
Using the pistol buff yourself, switch to beam and pop swarm, the damage from beam melts the boss but swarm uptime is high but if it does drop you generate it back super super fast.
Long Gun: Beam Rifle
Hand Gun: Machine Pistol
Melee Weapon: Guardian Axe
Weapon Mod 1: Swarm
Weapon Mod 2: Song of Swords
Armor: Labrynth Set
Amulet: Galenic Charm
Ring: Spirit Stone
Ring: Burden of the Follower
Traits:
Spirit
Concentration
Exploiter
Trigger Happy
Kingslayer
Executioner
Wisdom
Catalyst
Minds Eye
Also Helps:
Tormentor
Armor Piercer
Footwork
All Rounder
This build is not the strongest out there in terms of damage, but it does still do a lot of damage through heavy bleed, damage buff from ring and corrosion debuff from hive cannon.
The DLC ring allows for insane healing from Skewer bleed and can out heal a lot of boss attacks.
Long Gun: Devastator
Hand Gun: Hive Cannon
Melee Weapon: any
Weapon Mod 1: Skewer (build in)
Weapon Mod 2: Hive Shot (build in)
Armor: Full Labyrinth for bosses / Full Bandit for trash clearing
Amulet: Razorwire Necklace recommended for bosses (can be swapped for Gunslinger's charm)
Ring1: Bloodletter's Insignia
Ring2: Burden of the Follower
Traits:
Quick Hands
Flash Caster
Triage
Mind's Eye
Spirit
Catalyst
Consentration
Wisdom
Bottomless stock:
Chicago Typewriter (iron sentinel)
Spitfire (flame thrower)
Any melee
Bandits set
Gunslinger charm or Talisman of animosity
Stockpile ring
Ring of elusion
Executioner 20
Kingslayer 20
Trigger happy 20
Handling 20
Recovery 20
Quick hands 20
Exploited 20
Spirit 20
This has been getting me through things surprisingly well
- Anonymous
Team Support Build (seems ok)
Armor
-Twisted hood or mask
-Elder Raiment
-Cultist Britches
Accessories
-Black rose
-Hero’s ring
-Ezlan Band
Weapon
-Hunting pistol
(Howler’s Immunity or Song of Swords)
-Ruin
Trait
-any (Survivability would be better(?))
- Anonymous
Why do so many of you use the storm amulett, even you dont use anything that does electrical damage? Makes no sense to me
- Anonymous
Damage output you say? Beam Rifle, mod Breath of the Desert, SMG, mod Flicker Cloak, Void Armor, Storm Amulet, Ring of the Admiral, Ring of Supremacy. Highest DPS I’ve been able to put out
- Anonymous
Snipey-Snipey Long: Hunting Rifle/Sniper Rifle Hand: Magnum Revolver Armor: Hunter Shroud, Trenchcoat, Pants Rings: Hunter's Halo, Pillar of Stone/Heartseeker Notes: Exploiter is key, I'd also fill up Eldritch knowledge and King Slayer.
- Anonymous
For beginners. For any build bare minimum. Vigor 20 Endurance 10 Spirit 10 Mothers blessing 10 More is better but not necessary on normal. Then you can do whatever you like just keep few trait points and upgrade weapons only on world bosses if you have problems. I got to King level 3 and to Ixxilis at level 5. Upgraded to 8 and both were a cake walk. Game at certain points pushes for upgrade by giving you a weapon or armor 1 level up from your current top item. Upgrade evenly. all or nothing.
- Anonymous
Sorcerer Long: Chicoggo Typewriter (Swarm) Hand: Magnum Revolver (Fireball) Set: Cultist Jewels: Storm Amulet, Stone of Balance, Pillar of Stone
- Anonymous
@Gaven, will your [Headhunter] build work for Nightmare mode, too?
- Anonymous
With all the gear and equipment, it really comes down to the skill and knowledge of the enemies that really make things easier. With the books yes it makes it easy to really to just upgrade all traits. Once they are all acquired, just play what you feel comfortable with. Rely on your skill as the player to really destroy your enemies.
- Anonymous
Best setup in game.... Defiler Pistol Crossbow - Hunters mark Full slayer Outfit (ANY MELEE WEP) Brutal Mark or Gunslinger Charm Devouring Loop Stone of balance or Heart of the wolf for speed running.
- Anonymous
What's gonna be really funny is all these people relying on Devouring Loop are about to cry. Their setups are about to get NURFED!
- Anonymous
Technically builds are irrelevant since the game allows you to have 20 points in all traits, and since trait books give you full levels, you can re-roll earth infinitely for at least a minimum of 2 trait books per roll, I've personally seen up to 5 though. That's 5 free levels + whatever experience you get for simply making it to the first true boss room.
Build name: Heavy Tank
Long Gun: Any non-boss weapon
Hand Gun: Any non-boss weapon
Melee Weapon: World Breaker
Weapon Mod 1: Flicker Cloak
Weapon Mod 2: Howler's Immunity
Armor: Leto's Set
Amulet: Twisted Idol
Ring 1: Alchemist's Jewel
Ring 2: Ezlan's Band
Traits:
Vigor
Bark Skin
Mother's Blessing
Keeper's Blessing
Guardian's Blessing
Vaccine
Fortification (Optional)
The purpose of this build is to be able to hold the biggest number of enemys without dying and allowing your allies.
(This isn't a solo build, because you can't deal properly damage in higher difficulties alone)
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