Soul Anchor

Status Effect
Increases the duration of summoned creatures by 100% and increases wearer's Ranged and Melee damage by 6.25% (max 25%) per summoned minion.

Soul Anchor is an Amulet and an accessory in Remnant: From the Ashes. Soul Anchor isn't a Craftable Item. Amulets provide additional protection or other bonuses to your character, add buffs to the player's Stats, and resistance to Status Ailments. Different accessories have different defense values and are, therefore, more or less effective.



Yaesha's children cannot be commanded or controlled, but they will heed one whose soul is in balance.


Where to find Soul Anchor



Soul Anchor Notes

  • The CLONE from the Rift Walker mod provides increased damage, despite its duration is not increased.
  • Players can only equip one Amulet
  • To manage and equip an amulet, open the Character Menu and cycle to the accessories slot below the Armor slots.



Abrasive Amulet  ♦  Amulet of Epicaricacy  ♦  Black Rose  ♦  Blessed Necklace  ♦  Brutal Mark  ♦  Butcher's Fetish  ♦  Charcoal Necklace  ♦  Cleansing Jewel  ♦  Daredevil's Charm  ♦  Driftstone  ♦  Galenic Charm  ♦  Gunslinger's Charm  ♦  Hangman's Memento  ♦  Heart of Darkness  ♦  Leto's Amulet  ♦  Mender's Charm  ♦  Nightmare Spiral  ♦  Onyx Pendulum  ♦  Pocket Watch  ♦  Polished Whetstone  ♦  Radioactive Ember  ♦  Razorwire Necklace  ♦  Rock of Anguish  ♦  Rusted Amulet  ♦  Scavenger's Bauble  ♦  Shattered Vertebrae  ♦  Stalkers Brand  ♦  Storm Amulet  ♦  Talisman of Animosity  ♦  Talisman of Perseverance  ♦  Terror Margin  ♦  Toxic Juju  ♦  Twisted Idol  ♦  Vengeance Idol  ♦  Vulcan's Detonator  ♦  White Rose


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    • Anonymous

      Doesn't show up in the Advanced Info tab. Pity, it's hard to keep track, then.

      I mean, I get that something like the Brutal Mark would be hard to track, it depends on the enemy being below 50% hp and therefore it changes depending on WHOM you're shooting against, rather than your base damage. But not this. Provided you have a summoned minion, your dmg is increased by 6.25%, that's it. And the game DOES keep track of whether your minion is summoned, no? After all, it needs to track its attacks, duration, etc...

      • Anonymous

        Duration and HP on summons should be synonymous. if I get a longer duration on the summon it doesn't matter when it just dies. They should operate with a healthbar that drains over time, and be generally more durable - then cultist and this neck serve as health boosts, if you want tankier/longer lasting pets.

        • Anonymous

          Actually shooting the reanimators charges up your weapon mods a lot more than the spawns. Used that to keep using my mods.

          • Anonymous

            "Increases the duration of summoned creatures by 50% and increases hero damage by 5% per summoned minion." It's the new description

            • Anonymous

              As of right now. PS4 description says: "Increases the duration of summoned creatures by 50% and increases hero damage by 5% per summoned minion." Not sure if this was cuz of an update but it kinda sucks.

              • Anonymous

                Ahanae’s Lament (Cave Entrance): make your way through this area to reach The Radiant Tomb. The Radiant Tomb: to complete this area you need to destroy the three re-animators that appear.

                • Anonymous

                  Great....latest patch deleted my soul anchor AND I had just done the re animator fight for the second time RIGHT before the update. Wtf. Hopefully it will show up again soon.

                  • Anonymous

                    The description on the Soul Anchor amulet's status effect is somewhat wrong. With the latest update patch on 8/29/19; it's effect is an increase duration of summoned creatures by 40% AND the max minion count by 1. Seems like they capped summons such as root hollows from Seed Caller and wasteland skulls from Beckon to 3 (max of 4 w/ Soul Anchor equipped).

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