Amulets in Remnant: From the Ashes is an accessory that is imbued with different effects and is applied to the character once it is equipped. They can provide additional protection or other bonuses, add buffs to the player's Stats, and resistance to Status Ailments. Amulets can be found in various ways such as enemy or boss drops, scattered in various locations, inside chests or crates, sold by Merchants, and can be crafted.
Players can change accessories and equip up to one amulet on the fly by opening the character menu. This page will indicate a list of all the Amulets in Remnant: From the Ashes which will include its description and values. You can find detailed information on its location and properties on each individual pages linked below.
Amulets in Remnant: From the Ashes
* You can click on the table's heading to sort the list alphabetically.
Location & Crafting
|Doubles application of the CORRODED effect. Melee Charge Attacks apply the CORRODED effect.||Corsus - Random drop.||Base Game|
|Increases Mod Power generation by 15%. When attacking an enemy with an active STATUS effect, Mod power generation is increased by an additional 30%.||Corsus - Sketterling Temple event: Obtained from killing the Red Vikorian Beetles that spawn randomly in dungeons.||Swamps Of Corsus|
|The wearer's chest armor set bonus is increased by 1 piece. It will not exceed the 3 piece armor set bonus.||Survival Mode - 100 Total Boss Kills (Can be done in multiple runs).||Swamps Of Corsus|
|Receiving a benefit from a Dragon Heart reduces incoming damage by 30% for 10 seconds.||Reisum - Reward for saving the Krall Mother's baby.||Subject 2923|
|After being equipped for 60 seconds, increases all damage by 25% to enemies that have less than 50% Health.||Rhom - Random drop.||Base Game|
|Gain 15% Crit Chance and 25% Crit Damage for 10 seconds after striking an enemy with a Charge Melee Attack.||Corsus - Random drop.||Base Game|
|Increase FIRE damage from all sources by 15% and BURNING damage by 50%.||Reisum - Random drop.||Subject 2923|
|Dragon Heart removes all STATUS effects from all allies. STATUS effect buildup on wearer is reduced by 50%.||Rhom - Random drop.||Base Game|
|Increases Total damage dealt by 30% for each piece of unequipped armor. Damage received is increased by 15%.||Survival Mode - 75 Total Boss Kills (Can be done in multiple runs).||Swamps Of Corsus|
|Doubles FROSTBITE application.||Reisum - Random drop.||Subject 2923|
|Increases Weapon Mod damage by 25%.||Rhom - Random drop.
|Increases Fire Rate by 15% and Reload Speed by 20%.||Earth - Random drop.||Base Game|
|Increase Weakspot damage by an additional 50% for 10 seconds after killing an enemy.||Earth Rural areas - Survive the Barn Siege.||Subject 2923|
|Increases Ranged and Melee damage dealt by 20%. Increases damage received by 50% for 30 seconds after using a Dragon Heart.||Corsus - Fetid Pools - Use the Acid Cleaned Key on the second door.||Swamps Of Corsus|
|Reduces Armor Encumbrance by 40% and Stamina cost by 15%.||
The areas where the amulet is in spawns rarely in the aforementioned dungeons.
|Dragon Hearts heal all allies with 100% base effectiveness. Increases all Healing Effectiveness by 50%.||Rhom - Can be purchased from Wud.||Base Game|
|Ranged hits steal 3% of base damage dealt as Health. Consumable Healing Effectiveness is reduced by 95%.||Hardcore Mode - Defeat Dreamer / Nightmare.||Base Game|
|Dealing firearm damage adds stacks which increase the damage of the stowed firearm by 2.5% for 15 seconds. Stacks 10 times.||Hardcore Mode - Complete Both Campaigns.||Base Game and Subject 2923|
|Increases Stamina Regen by 20 per second and reduces Stamina Cost by 20%.||
|When attacking a BLEEDING enemy, Crit Chance is increased by 15% and Crit Damage increased by 35%.||Reisum - Random drop.||Subject 2923|
|Increases RADIATION damage by 15% and converts basic melee weapons from physical to elemental dealing RADIATION damage.||Rhom - Random drop.||Base Game|
|Increase BLEEDING damage by 50% and Ranged and Melee damage dealt to enemies with BLEEDING by 15%.||Reisum - Random drop.||Subject 2923|
|Gain 10% Movement Speed and 15% Reload Speed for every 25% of Max Health missing.||Corsus - Random drop.||Base Game|
|Reduces Stamina Cost by 80% but increases Armor Encumbrance by 25.||Corsus - Found in Fetid Pools dungeon.||Swamps Of Corsus|
|Increases the amount of Scrap picked up by 50%.||Yaesha - Solve the Song of the Doe puzzle.||Base Game|
|Increase Ranged damage by 10%. When dealing Non-Critical damage with a firearm, Crit Chance is increased by 2% and Crit damage is increased by 5%. When a Critical Hit occurs, Crit Chance and Crit Chance damage are reset.||Hardcore Mode - Complete Reisum Campaign.||Subject 2923|
|Increases the duration of summons creatures by 100% and increases wearer's Ranged and Melee damage by 6.25% (max 25%) per summoned minion.||Yaesha - Obtained from The Risen Event.||Base Game|
|Firearm sound is reduced by 25%. When crouched, increases Movement Speed by 20% and reduces enemy Awareness Range by 15%.||Yaesha - Random drop.||Base Game|
|Increases SHOCK damage by 15%. Weapon Mods that inflict SHOCK damage deal an additional 10%.||Yaesha - Random drop.||Base Game|
|Increases Weakspot damage by 30%. Weakspot kills increase all damage by 10% for 10 seconds.
||Rhom - Random drop.||Base Game|
|Increases earned Experience by 1% when slaying an enemy and will last until the wearer dies, unequips the amulet, or rests at a checkpoint. Stacking up to 50 times.||Survival Mode - 50 Boss Kills (Can be done in multiple runs).||Swamps Of Corsus|
|Melee hits steal 1.5% of the base damage dealt as Health. For every 25% missing Health, gain an additional 1.5% lifesteal. With full health, gain 20% Melee damage.||Earth Rural areas - Random drop.||Subject 2923|
|Increases Armor Effectiveness by 30% and reduces Encumbrance by 15.||Earth - Obtained by killing the Wailing Tree.||Base Game|
|All damage dealt is increased by 30% when the wearer's Health is below 50%. Includes Summons.||Yaesha - Random drop.||Base Game|
|Increases Explosion Damage by 25%. Explosions apply BURNING status effect.||Reisum - Warning Totems event: destroy all totems while alerting all of them.||Subject 2923|
|Increases all damage dealt by 25% for each unequipped firearm.||Survival Mode - 25 Total Boss Kills (Can be done in multiple runs); at least one of them as a guest in multiplayer.||Subject 2923|