Armor in Remnant: From the Ashes consists of three types pieces, Head Armor, Body Armor, and Leg Armor which are considered as a set armor. Each piece of armor has its own unique skill and level which gradually increases if you equip two pieces of the set or as a whole. Set pieces may be found from crates/chests, in various locations, purchased from Merchants, and by crafting it.

This page indicates a list of all the Armor Sets in Remnant: From the Ashes which will include its description and values. You can find detailed information on its location and properties on each individual pages linked below.

  • Each piece consists of a set that has a unique Skill which grants various buffs and effects.
  • Players can equip and change their desired armor on the fly by opening the character menu.
  • These can be upgraded by crafting to increase its attributes.

You can acquire Armor Skins by talking to Whispers at Ward 13 next to Root Mother.

 

 

Armor Sets in Remnant: From the Ashes

You can click on the table's heading to sort the list alphabetically.

 

Set Name

Set Pieces

Skin(s)

Set Bonus

Set Mod Values

Adventurer

Adventurer Tunic
Adventurer Leggings
Adventurer Goggles

Survivor

 

treasure_hunter_set_bonus_remnant_from_the_ashes_wiki_guide_64pxTreasure Hunter

Increases chance to get loot from destroying breakables. Increases the amount of scrap picked up by 20%.

+10% Chance
+20% Chance
+35% Chance

Akari

Akari Mask
Akari Garb
Akari Leggings

Shadow

opportunist_set_bonus_remnant_from_the_ashes_wiki_guide_64pxOpportunist

Perfect dodging enemy attacks increases Movement, Firing, Melee, Reload, and Evade Speed for 10 seconds. Slightly increases Evade window.

+7.5% Speed
+15%
 Speed
+30%
 Speed

Bandit

Bandit's Mask
Bandit Jacket
Bandit Trousers
Brigand

vengeance_set_bonus_remnant_from_the_ashes_wiki_guide_64pxFreeloader

Chance to replace spent bullet on hit. Increases Ammo acquired on pickup by 25%.

10% Chance
20% Chance
35% Chance

Bomber

Bomber Hat N/A

blood_pact_set_bonus_remnant_from_the_ashes_wiki_guide_64px  Team Work

Increases the Range of Teamwork trait.

+10m Teamwork range.
+20m Teamwork range.
+30m Teamwork range.

Carapace (DLC)

Carapace Great Helm
Carapace Shell
Carapace Greaves

Vanguard

harden_set_bonus_remnant_from_the_ashes_wiki_guide_64pxHarden

When getting hit, damage is reduced, encumbrance is increased and Movement Speed is reduced for 3.5 seconds. Stacks 5 times. When getting hit, also has a 10% chance to reduce damage taken by 30%.

+2% Reduction +1 Encumbrance
+4%
Reduction +1.8 Encumbrance
+8%
Reduction +3 Encumbrance

Cultist's

Cultist Hat
Cultist Duster
Cultist Britches

Doomsayer (pre-order)

Ritualist

blood_pact_set_bonus_remnant_from_the_ashes_wiki_guide_64pxBlood Pact

Range and Melee Hits generate additional Mod Power. Mod Power is generated slowly over time.

+15% Mod Power Generation
+30% Mod Power Generation
+50% Mod Power Generation

Drifter's

Drifter's MaskDrifter's Overcoat
Drifter's Trousers

Vagrant

wanderer_set_bonus_remnant_from_the_ashes_wiki_guide_64pxWanderer

Stamina cost is reduced. Stamina regen is increased by 15%.

-15% Stamina Cost
-25% Stamina Cost
-40% Stamina Cost

Elder

Elder Headdress
Elder Raiment
Elder Leggings
Bloodletter

believer_set_bonus_remnant_from_the_ashes_wiki_guide_64pxBeliever

Dragon Hearts increases the Total damage dealt by all allies standing within 40 meters for 20 seconds. Gives 25% chance to not consume a Dragon Heart.

10% Damage
20% Damage
35% Damage

Hunter

Hunter Shroud
Hunter Trenchcoat
Hunter Pants

Nightstalker (pre-order)

Widowmaker

sharpshooter_set_bonus_remnant_from_the_ashes_wiki_guide_64pxSharpshooter

Increases Weakspot Damage. Increases the effective Range of all firearms by 2m.

+15% Weakspot Damage
+30% Weakspot Damage
+50% Weakspot Damage

Labyrinth (DLC)

Labyrinth Helm
Labyrinth Armor
Labyrinth Greaves

Mystic

power_surge_set_bonus_remnant_from_the_ashes_wiki_guide_64pxPower Surge

Increase Total Weapon Mod damage. Pulls Scrap and Iron materials towards the wearer.

+15% Damage
+30%
Damage
+50%
Damage

Leto's

Leto's Helmet
Leto's Armor
Leto's Leggings
Sentinel

juggernaut_set_bonus_remnant_from_the_ashes_wiki_guide_64pxJuggernaut

Reduces stagger on hit. Enemies targeting the wearer take an additional 15% Total damage.

No Effect
No Effect
Reduces Stagger Level by 1

Osseous

Osseous Helm
Osseous Husk
Osseous Kilt
Headhunter

bloodlust_set_bonus_remnant_from_the_ashes_wiki_guide_64pxBloodlust

Subsequent Ranged or Melee hits against the same enemy increases wearer's Total damage dealt to that enemy. Effect degrades over time. Melee Speed and Fire Rate is increased by 5%.

+10% Maximum Damage
+20% Maximum Damage
+35% Maximum Damage

Radiant

Radiant Visage
Radiant Protector
Radiant Greaves
Crusader

momentum_set_bonus_remnant_from_the_ashes_wiki_guide_64pxMomentum

Critical Hits increase Crit Chance and Crit damage for 2.5 seconds, stacking up to 10 times. Recoil is reduced by 10%

0.75% Crit Chance and Damage
1.5% Crit Chance and Damage
2.5% Crit Chance and Damage

Scrapper

Scrapper Helmet
Scrapper Bodyplate
Scrapper Workboots

Gladiator (pre-order)

Roughneck

challenger_set_bonus_remnant_from_the_ashes_wiki_guide_64pxChallenger

Increases Total Damage dealt by the wearer to enemies within 5 meters. Receive 15% less damage from enemies within this range.

+10% Damage
+20% Damage
+35% Damage

Slayer

Slayer Mask
Slayer Mantle
Slayer Boots
Harbinger

assassin_set_bonus_remnant_from_the_ashes_wiki_guide_64pxAssassin

Reloading increases the Total damage dealt to the next enemy hit with that weapon. Reload speed is increased by 10%.

+7.5% Damage
+15% Damage
+30% Damage

Twisted

Twisted MaskTwisted Hood
Twisted Cage
Twisted Tassets

Corrupted

regrowth_set_bonus_remnant_from_the_ashes_wiki_guide_64pxRegrowth

Slowly regenerates Health over time. Melee hits steal Health from enemies (2.5%).

+0.304 Health Per Second
+0.375
Health Per Second
+0.56
 Health Per Second

Void

Void Skull
Void Carapace
Void Greaves
Chaos

vengeance_set_bonus_remnant_from_the_ashes_wiki_guide_64pxPower Transfer

Gain damage stack and remove a defensive stack every 5 seconds. Taking damage transfers damage to defense. Damage stacks increases Total Damage. Max 5 stacks. Standing Aim Movement Speed is increased by 30%.

+1.5% Damage
+3% Damage
+5% Damage

 




    • 31 Jan 2020 08:29  

      I really don't see any reason to run anything other than Hunter Set, Hunting Rifle (Hunters Mark), Hunting Pistol (Song of Swords), Empowering Loop, Ring of Supremacy, and Nightmare Spiral if you want to be purely optimal. This set up is as consistent as you allow it to be and it's damage isn't reliant on random critical hits that you don't have full control over. And when you get to the final boss, just swap Hunter's Mark with Wildfire Shot to use after exiting the black abyss area. Easy game.

      • Anonymous

        23 Nov 2019 18:02  

        The math for armor defense upgrades is X+(.05X*n)+5n, where X is the armor's base defense value and n is the upgrade level.

        • Anonymous

          07 Oct 2019 07:53  

          Looks like best over all set is radiant but it should be combined with Leto's ammulet for medium roll. Personally i was a fan of slayer armor till was almost oneshooted by fire crossbowmen.

          • Anonymous

            05 Oct 2019 22:46  

            i found a way to Leto set armor.. use computer to disable Leto`s Algorithm.. and use the chamber and repeat it many time until u teleport at room thats have skeleton burning and hear music playing..the armor at a room that on same floor..you will exit at the door that locked in chember room.

            • Anonymous

              19 Sep 2019 23:59  

              Leto's Armor is found in Leto's Lab ( believe the dubgeon is called Research Lab Alpha but could be wrong) I would like to keep the way to get it a mystery but there are videos online on how to get it. The only thing i will say on how to get it is for you to read some of the lore. The Set Bonus is Juggernaut which reduces your stagger chance by 1 level, but only if ypu wear the full set, and Increases your damage by 5% on enemies that are targeting you.

              • 19 Sep 2019 13:44  

                i have done 3 playthrough's and the head from drifter's set it's nowhere.i have the same problem with the elder's set and the twisted set.i rerolled the campaign countless times to make them spawn as event and nothing.what the f**** with the low chance in this game?any idea any1?

                • Anonymous

                  30 Aug 2019 07:53  

                  Hey guys, got some testing on taking damage (i was curios and this is not a real hard testing, so you can trust it or not). Tested the basic root devil swipe left-to-right attack on second difficult. 100 hit points 0 armour 1 hit 100 hit points 97,1 armour 2 hit 100 hit points 456,1 armour 5 hit 150 hit points 0 armour 2 hit 150 hit points 97,1 armour 3 hit 150 hit points 206,9 armour 5 hit 150 hit points 294,4 armour 6 hit 150 hit points 456,1 armour 8 hit

                  • Anonymous

                    28 Aug 2019 09:34  

                    They should propably change the set to proc upon firing instead of projectiles hitting. Devastator is a bit ridiculous right now.

                    • Anonymous

                      27 Aug 2019 20:08  

                      Does anyone have any idea what total armor values even mean? Like, what does 200 armor do as far as damage mitigation? The number means almost nothing without context.

                    Load more
                    ⇈ ⇈