Traits Interface

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Traits in Remnant: From the Ashes are special passive abilities that provide unique bonuses and buffs to a player. Traits are obtained as you progress through the game and unlock secrets. Each trait with its associated ability can be strengthened by spending Trait Points to increase its level to a maximum of 20 in the Traits Menu.

This page has a list of all the Traits in Remnant: From the Ashes which include their description and values. You can find detailed information about acquisition and trait properties on each individual page linked below.

How Traits Work

  • All traits unlocked by the player are permanent and always active.
  • Invested Trait Points can be retrieved using an Orb of Undoing. (Obtained by defeating The Dreamer, or from Reggie)
  • All traits have a max level of 20.

Levelling Up Traits

  • Kill enemies and bosses which award experience. Earning 1500 experience will award the player with 1 Trait Point.
  • Completing quests as you encounter them will award a decent chunk of experience towards Trait points.
  • Tomes of Knowledge award 1 Trait Point each.

 

Traits in Remnant: From the Ashes

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Vigor

Increases Max Health.

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Endurance

Increases Max Stamina.

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Exploiter

Increases Weak Spot Damage.

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Spirit

Increases Mod Power Generation.

 

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Quick Hands

Increases Reload Speed.

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World Walker

Reduces Stamina cost when sprinting and evading.

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Keeper's Blessing

Increases resistance to elemental damage, buildup, and STATUS effects.

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Mother's Blessing

Increases Ranged damage reduction.

 

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Teamwork

Increases Mod Power buildup rate, earned Experience when killing enemies, and reduces damage taken when standing near teammates.

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Warrior

Increases Melee Damage.

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Shadow Walker

Reduces enemy Awareness.

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Elder Knowledge

Increases earned Experience when killing enemies.

 

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Scavenger

Increases the amount of scrap picked up.

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Recovery

Increases Stamina Regen rate and reduces Stamina Regen delay.

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Handling

Reduces Gun Spread and Recoil.

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Glutton

Increases Consumable Use speed.

 

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Catalyst

Increases chance to proc STATUS effects on enemies.

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Executioner

Increases Critical Hit Chance.

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Triage

Increases Healing Effectiveness.

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Kingslayer

Increases Critical Hit Damage.

 

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Will to Live

Increases Health while wounded.

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Arcane Strike

Increases Mod Power gained on Melee hits.

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Mind's Eye

Increases Ranged Damage.

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Bark Skin

Increases Armor Effectiveness.

 

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Revivalist

Increases Revive Speed.

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Guardian's Blessing

Melee Damage Reduction +1%

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Cold as Ice

Increases damage dealt to enemies when attacking them from behind.

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Trigger Happy

Increases Fire Rate.

 

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Rapid Strike

Increases Melee Attack Speed.

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Suspicion

Reduced Friendly Fire Damage Taken.

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Swiftness

Increases Movement Speed.

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Sleight of Hand

Increases Weapon Swap Speed.

 




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