Elder Knowledge

Trait
elder knowledge traits remnant from the ashes wiki guide
Type

Misc (Resources)

Effect

Increases Experience earned from killing enemies.

Base Value

+1% Bonus Experience.

Max Value

+20% Bonus Experience.

Source

Listen to the Tape Recorder found in Level B2 of Ward 13.

Elder Knowledge is a Trait in Remnant: From the AshesTraits are special passive abilities tied to character progression. They provide a large variety of effects including increasing core stats, improving offensive and defensive capabilities or providing quality of life upgrades. Traits are the key to building a character in a player's preferred playstyle, allowing them to branch off from their chosen Archetype. Traits are obtained by performing certain feats, defeating certain enemies or completing objectives and quests. Each Trait can be ranked up to Level 20, further improving their effects. 

 

Don't mock the old, kid. They know one important thing you don't: how not to die.

 

Remnant Elder Knowledge Trait Effect Information

The Elder Knowledge Trait grants a bonus to Experience earned from killing enemies by +1% per Trait Point invested, up to a maximum of +20% Bonus Experience at Level 20.

Experience is required to level up and gain Trait Points to improve your Traits. Considering there are 50 Traits available in Remnant, with each one having a max level of 20, you will need a very hefty amount of experience to max them all, making Elder Knowledge one of, if not the most important Traits to level up as soon as possible.

Maxing Elder Knowledge out early will allow you to more easily work towards a particular build or playstyle and it is well worth the investment. It can also be found right at the beginning of the game, when you are unlikely to have too many Traits unlocked to invest points in to begin with. However, if you find yourself struggling to progress, consider investing a few points into more defensive Traits that can help you survive. While Elder Knowledge is incredibly valuable, it does not have any direct, practical effects and is more about min-maxing, which should never take precedence over your ability to survive or enjoyment of the game.

It should be noted that there is a way to respec your Trait Points using an Orb of Undoing later in the game. This allows you to reset points invested in this Trait and put them elsewhere once you are close to maxing everything out and the Bonus Experience depreciates in value.

 

How to Obtain Elder Knowledge in Remnant: From the Ashes

The Elder Knowledge Trait can be unlocked as follows:

  • Acquired by listening to a Tape Recorder found in the Level B2 section of Ward 13.
  • Level B2 requires the Ward 13 Keycard to access, which can be obtained from a desk at the Founder's Hideout, the very first area you enter on Earth during the Campaign after leaving Ward 13 for the first time.
  • After unlocking the door to Level B2, enter the second room on the left to find the tape recorder sitting on a desk. Interact with it to acquire the Elder Knowledge Trait.

 

Remnant: From the Ashes Elder Knowledge Notes & Tips

  • Additional Notes for the Elder Knowledge Trait go here.
  • All Traits can be ranked up by spending Trait Points on them. Trait Points are acquired primarily by obtaining Experience Points and leveling up. Every 1,500 Experience Points obtained grants 1 Trait Point.
  • Trait Points can also be acquired by finding and picking up Tomes of Knowledge which randomly spawn in the major locations of each world.
  • Traits can be reset by using an Orb of Undoing, acquired at the end of main Campaign. After completing the Campaign, these orbs can then be purchased from Reggie in Ward 13 for 2,500 Scrap apiece.

 

 

All Traits in Remnant: From the Ashes
Arcane Strike  ♦  Armor Piercer  ♦  Bark Skin  ♦  Blood Bond  ♦  Catalyst  ♦  Climber  ♦  Cold as Ice  ♦  Concentration  ♦  Demolitionist  ♦  Endurance  ♦  Evocation  ♦  Executioner  ♦  Exploiter  ♦  Flash Caster  ♦  Footwork  ♦  Fortification  ♦  Glutton  ♦  Guardian's Blessing  ♦  Handling  ♦  Hard Charger  ♦  Heavy Hitter  ♦  Invoker  ♦  Keeper's Blessing  ♦  Kingslayer  ♦  Last Resort  ♦  Luminescent  ♦  Mind's Eye  ♦  Mother's Blessing  ♦  Potency  ♦  Quick Hands  ♦  Rapid Strike  ♦  Recovery  ♦  Revivalist  ♦  Scavenger  ♦  Shadow Walker  ♦  Siphoner  ♦  Sleight of Hand  ♦  Spirit  ♦  Steady Breathing  ♦  Suspicion  ♦  Swiftness  ♦  Teamwork  ♦  Tormentor  ♦  Triage  ♦  Trigger Happy  ♦  Vaccine  ♦  Vigor  ♦  Warrior  ♦  Will to Live  ♦  Wisdom  ♦  World Walker

 

 




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    • Anonymous

      I love how mixed the community is on the opinion of this trait, and the devs say nothing. I levelled this trait before others because I heard it pays off later. IDK, im a new player so I have no clue if I did the right thing.

      • Anonymous

        Obvious good trait, this is a face palm...remnant is the kind of game w leveling system that’s very huge. People in fact have the ability to re roll and repeat adventures, it’s designed for replay ability. You’ll have amassed 100s of points and levels, you will def feel the difference. If you want to rush to the end w minimal farming and don’t care for maxing or getting almost everything, you don’t need it. If your going to farm and farm, this is among the best time savers.

        • Anonymous

          For a simplistic view, if you invest 20 points into this from the very beginning, it pays itself off at around trait level 120.

          This is because at level 120 you will have 100 traits to spend compared to a level 100 without this trait who also has 100 traits to spend. However you will reach level 120 in about the same time as the other person takes to reach level 100 since you level 20% faster than him.

          In short, this trait isn't worth investing unless you think you would be playing until trait level 120 (the equivalent of 100 trait levels without); because only at that equivalent amount of time playing will you START to be better off than somebody without 20 points into this trait. Meanwhile for those 120 levels you are 20 trait points behind, making it more difficult for you to play the game until you reach level 120 THEN you will START to have an advantage.

          (note: level 120bis just a rough estimate; you get bonus traits from books but trait earning also starts at level 10 and early trait levels need less experience so i would ballpark the actual payoff at maybe trait level 125-135)

          My recommendation for this is: don't bother. Just leave it at level 1 where it actually gives you an advantage at all times. Any point of investment into this will take about x + 100 levels to payoff.

          Another thing to consider is that by the time you are trait level 100 you would already have about 5 solid traits maxed and your desired high end gear that you acquired throughout the game so the benefit from investing early into this trait comes at a time when you need it less, as opposed to not investing into it and having 20 trait levels extra to spend in the early game where you will not have all the gear that you are looking for and the benefit of those extra traits will be more felt before level 100 than after, furthermore at trait level 100 you would already be farming exp efficiently to max any traits that you need easily even without this trait. Don't bother.

          • Anonymous

            Was Elder Knowledge Removed? I just started back up the game swapping from PS4 to PC and I can't find Elders Knowledge....

            • Anonymous

              This is definitely worth leveling up. Since the amount of xp needed for traits is fixed once it reaches 1500, This trait will have paid for itself after you have acquired around 60 trait points after maxing it. From there, it will save you a massive amount of time for filling out all the traits on an end game character.

              • is this worth leveling up? At what time should i stop leveling this trait, and focus on something else? Or should i just max this? Please support you answer with in game knowledge. Please and thanks.

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