Spitfire

spitfire_boss_weapon_remnant_from_the_ashes_wiki_guide_250px

DMG

12

RPS

9.3

MAG

26

Accuracy ------------------------
Ideal Range 15m
Max Ammo 156
Critical Hit Chance 5%
Weapon Mod

Flame Thrower

spitfire_flamethrower_weapon_mod_remnant_from_the_ashes_wiki_guide_220px

Spews flames that will ignite targets with the BURNING effect dealing 100 FIRE damage over 10 seconds.

Spitfire is a Hand Gun and is one of the Weapons in Remnant: From the Ashes. Spitfire is a Craftable Item. Weapons are used to deal damage to Enemies and Bosses. Each weapon has different attack values and is, therefore, more or less effective which can be upgraded to increase its stats.

 

 

The Dragon's been here since the beginning, hidden in the depths of the rusted places. Hell if i know why it's coming at us now, but i guarantee it ain't the worst the Root's got down there

 

Where to find Spitfire

 

 

How to use Spitfire

  • This weapon requires Hand Gun Ammo.
  • Spitfire comes equipped with the mod Flame Thrower that can't be removed.
    • Spews flames that will ignite targets with the burning effect dealing 150 Fire damage over 10 seconds
  • An additional Weapon Mod can not be slotted into this weapon.
  • This weapon only deals FIRE Damage. Its shots do not inflict the burning effect when Flame Thower is not used.
  • Players will need to press the __ button or right mouse button to aim then shoot.
  • Players can equip this weapon by going to the Character Menu and choosing it under the Hand Gun Weapon Slot.

 

Spitfire Upgrade Table

You can see Crafting for a complete table on upgrade requirements.

  Spitfire Stats
Name Damage
Spitfire 12
Spitfire +1 14.4
Spitfire +2 16.8
Spitfire +3 19.2
Spitfire +4 21.6
Spitfire +5 24
Spitfire +6 26.4
Spitfire +7 28.8
Spitfire +8 31.2
Spitfire +9 33.6
Spitfire +10 36

 

 

Spitfire Notes

  • Deals FIRE damage.
  • You can turn the flame thrower on and off at any time without having to use ALL of the ammo.
  • The flame thrower itself has an ammo count and generates relatively quick even with no traits boosting its charge speed.
  • Max ammo of 50 for the ALTERNATE FIRE MODE

 

 

Hand Guns
Curse of the Jungle God  ♦  Defiler (Weapon)  ♦  Hive Cannon  ♦  Hunting Pistol  ♦  Machine Pistol  ♦  Magnum Revolver  ♦  Pride of the Iskal  ♦  Repeater Pistol  ♦  Sawed-Off  ♦  Submachine Gun  ♦  Twin Shot



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    • Anonymous

      23 Sep 2020 03:27  

      The best gun in the game that doesn't fit your build. Accurate, damaging, great inherent mod, reloads decently fast. Easy headshot machine. But since there's no gearset that works with all elements of the weapon, it gets overshadowed. If there was an unconditional Ranged/Mod damage set, this gun would probably break the game. But there isn't and so it sits as merely the best weapon you won't be running in endgame.

      • Anonymous

        01 Sep 2019 01:42  

        Small thing I discovered that could go in trivia perhaps: The flamethrower alt fire can cause those explosive plants in the Earth metro to explode multiple times like a clusterbomb.

        • Anonymous

          28 Aug 2019 19:30  

          This entire page doesn't mention the fact that the Spitfire only does fire elemental damage and not physical damage.

          • Anonymous

            25 Aug 2019 18:11  

            -Brother, get the flamer. -The heavy flamer? -No, the light flamer, brother. The one we made from the deadwood dragon.

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