Locations for Remnant: From the Ashes covers the different realms that a player can explore. These realms are categorized into four very distinct areas that consist of dungeon filled enemiesbosses, NPCs, and events. Whenever a player enters or re-enters a realm, the location is dynamically generated where the layout will always be different - changes such as enemy/boss encounters, items, NPC location will be applied. You can find detailed information on the various realms, dungeons and more on each individual pages linked below.

 

Locations in Remnant: From the Ashes

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Ward 13

Ward 13 serves as the base of operations and the home of the players. It is one of the other wards that was built by what's left of humanity as a facility to house and study the World Stones. In Ward 13, you'll meet other survivors who'll provide various information about the lore as well as those who will offer their services where one can restock supplies, purchase gear, and craft new equipment to take on the Root.

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Earth

Once a safe haven for humans, Earth is now filled with chaos that is filled with debris-ridden streets, gutted buildings that are set against a backdrop of broken skyscrapers. Players can venture into the city, subway, and canopy where players will face The Root.

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The Labyrinth

The Labyrinth is a boundless dimension that exists as a physical connection between other realms. This area consists of an endless abyss, floating islands that are interconnected by both floating and grounded stairs and walkways.

 

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Rhom

Rhom is a realm that is situated beneath dunes. Players can explore a buried city which houses the remaining members of the heretical Akari, a canyon containing villages, and a citadel of the Undying King. In this realm, players can encounter the once proud and powerful inhabitants of Rhom called the Buri Tribesmen.

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Corsus

Corsus, a world that has existed from the beginning of time and has not been corrupted by The Root. Throughout the years, the heat and magma that has surfaced melted multiple areas of ice which created a swamp and jungle-like atmosphere where different kinds of flora and fauna grew. In this world, players will come across a race that has grown and adapted to its nature called the Iskal

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Yaesha

A realm of Yaesha that is filled with green, vibrant, wild, and lethal lifeforms, treetop villages, and ancient structures. Players can explore the jungle, village, and ziggurat areas where they'll encounter agile, goat-like beings called The Pan.

Subject 2923 DLC

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Ward Prime

In the 1960s, the US military discovered a large, alien stone etched with symbols along with a wall containing strange runes written in another language. The military set up a facility that would become known as Ward Prime. They began experiments involving the World Stone itself and eventually the human subjects called “Dreamers”

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Reisum

The world of Reisum is deceptive in its nature. From the frost covered mountain peaks to the snowy tundra, it is a thing of beauty. The ice and snow sparkle as they reflect the rays of light from the world’s distant sun. However, the bitterly cold temperatures and almost unrelenting winter makes life on the surface of Reisum nearly unbearable. Prolonged exposure to the surface temperatures has been known to take the life of even the most unwavering and resolute warriors.

 

 

Dungeons/Sub-regions in Remnant

 

Earth

 

 

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The Tangled Pass

 

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Yaesha

 

 

 

Rhom

 

 

 

Corsus

 

 

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Dungeon Name

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Dungeon Name

 




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    • 21 Aug 2020 07:59  

      Something that is bothering me a lot in Remnant is that the map sucks. It is almost as having nothing at all since you have tiny map markers with no legends on it stating what they mean nor the name of the areas the portals will lead you to. Even Dark Souls that doesn't have a freaking map is this frustrating to navigate on the first run...

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