Devastator

devastator_boss_weapon_remnant_from_the_ashes_wiki_guide_250px

DMG

32

RPS

1.5

MAG

1

Accuracy ------------------------
Ideal Range 20m 
Max Ammo 30
Critical Hit Chance 10%
Weapon Mod

Skewer

devastator__skewer_weapon_mod_remnant_from_the_ashes_wiki_guide_220px

Fires a large spike that deals 125 damage, 300% additional stagger damage, and applies BLEEDING effect dealing 600 damage over 20 seconds.

Devastator is a Long Gun and is one of the Weapons in Remnant: From the Ashes. Devastator is a Craftable Item. Weapons are used to deal damage to Enemies and Bosses. Each weapon has different attack values and is, therefore, more or less effective which can be upgraded to increase its stats.

 

 

The goal of the vyxworm appears to be destruction and consumption, not unlike the Root.

 

Where to find Devastator

 

 

How to use Devastator

  • This weapon requires Long Gun Ammo.
  • The Skewer mod is attached to this weapon and cannot be removed.
    • Fires a large spike that deals 125 damage, 300% additional stagger damage, and applies BLEEDING effect dealing 150 damage over 15 seconds.
  • Players will need to press the L2/LT button or hold right click to aim then shoot.
  • Players can equip this weapon by going to the Character Menu and choosing it under the Long Gun Weapon Slot.

 

Devastator Upgrade Table

You can see Crafting for a complete table on upgrade requirements.

  Devastator Stats
Name Damage
Devastator 32
Devastator +1 38.4
Devastator +2 44.8
Devastator +3 51.2
Devastator +4 57.6
Devastator +5 64
Devastator +6 70.4
Devastator +7 76.8
Devastator +8 83.2
Devastator +9 89.6
Devastator +10 96

 

 

 

Devastator Notes

  • Shoots 5 projectiles per shot each of which can crit or hit a weak point individually.
  • Projectiles spread is reduced by items such as the Iskal Hunter Band, despite there are no noticeable changes in the crosshair.
  • minimum crit range of 5m.
  • Best used with the Slayer Set and the Grim Coil for additonal damage.
  • Has the longest reload time of all the 1-shot weapons of the game. Quick Hands trait is recommanded. 

 

 

Long Guns
Alternator  ♦  Assault Rifle  ♦  Beam Rifle  ♦  Chicago Typewriter  ♦  Coach Gun  ♦  Crossbow  ♦  Eye of the Storm  ♦  Fusion Rifle  ♦  Hunting Rifle  ♦  Particle Accelerator  ♦  Repulsor  ♦  Ricochet Rifle  ♦  Ruin  ♦  Shotgun  ♦  Sniper Rifle  ♦  Sporebloom



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    • Anonymous

      24 Oct 2020 21:31  

      the mod will launch friendly co-op players a short ways so you can use it to knock them off ledges into bottomless pits

      • 27 Sep 2020 05:07  

        My primary bosskiller. If you can get down the timing, mod charging, reloading, and dodging inbetween, you can slay just about every boss with easy. Use the Spitfire for the adds and for stacking damage. BOOM. The Root are nothing but ashes.

        • Anonymous

          27 Jun 2020 20:41  

          Anyone else notice significant lag spikes when activating the mod on this weapon, or just trouble activating the mod in general?

          • 19 Oct 2019 15:23  

            So the reason this seems to proc the Bandit sets bonus seems to be tied to the number of projectiles fired at one time, effectively giving it a 30% chance to get ammo back per bolt that hits. On large targets like bosses, this can make this sucker a rapidfire death machine.

            • Anonymous

              22 Sep 2019 04:43  

              With the Slayer set, hunter mark and by prioritizing Critical strike and Critical damage and reload timer, it is just one of the best weapon for dps, can deal a ton of dmg instantly by the fact it is firing 5 bolts, you can kill bosses very fast.

              • Anonymous

                30 Aug 2019 08:14  

                this needs to be nerfed, or the bandit set. there's literally no reason to play this game aside from going full John Wick with a crossbow after acquiring this and the bandit set

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