Submachine Gun

submachinegun basic weapon remnant from the ashes wiki guide 250px







Accuracy ------------------------
Ideal Range 13m
Max Ammo 280
Critical Hit Chance 5%
Weakspot Bonus 100%

Submachine Gun is a Hand Gun and is one of the Weapons in Remnant: From the Ashes


Sure ammunition's hard to come by, but the more you can spit into the air, the longer you're likely to live.

Where to find Submachine Gun

  • Submachine Gun can be found at the basement of Ward 13.
  • Find the Ward 13 Keycard from the Founder's Hideout (upon your first teleport). Travel back to Ward 13, head to B2 Level and use the Ward 13 Keycard. Find the Fuse in the newly opened restricted area. Head to B3 Level and put the Fuse in box and turn on the fans. Use the Ward 13 Keycard again to open the door. Turn off the fans now and go through the fans entryway. Get the Ward 13 Master Key. Turn the fans back on and head to B2 Level. Use the Ward 13 Master Key to open the door. The Submachine Gun will be on the table.


How to use Submachine Gun

Submachine Gun Upgrade Table

You can see Crafting for a complete table on upgrade requirements.

Upgrade Level Damage
Submachine Gun 7
Submachine Gun +1 7.7
Submachine Gun +2 8.4
Submachine Gun +3 9.1
Submachine Gun +4 9.8
Submachine Gun +5 10.5
Submachine Gun +6 11.2
Submachine Gun +7 11.9
Submachine Gun +8 12.6
Submachine Gun +9 13.3
Submachine Gun +10 14
Submachine Gun +11 14.7
Submachine Gun +12 15.4
Submachine Gun +13 16.1
Submachine Gun +14 16.8
Submachine Gun +15 17.5
Submachine Gun +16 18.2
Submachine Gun +17 18.9
Submachine Gun +18 19.6
Submachine Gun +19 20.3
Submachine Gun +20 21

Submachine Gun Notes

  • Second highest firerate of any weapon in the game. Good candidate for the Osseous Set.
  • The high recoil makes this weapon difficult to handle at medium range. It's suggested to max out Handling trait.



Hand Guns
Curse of the Jungle God  ♦  Defiler (Weapon)  ♦  Hive Cannon  ♦  Hunting Pistol  ♦  Machine Pistol  ♦  Magnum Revolver  ♦  Pride of the Iskal  ♦  Repeater Pistol  ♦  Sawed-Off  ♦  Spitfire  ♦  Twin Shot

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    • Anonymous

      paring this with the hot shot mod ammo ring and frenzy dust as well as ring of ballence it can melt bosses I have soloed the iskali double team boss becuase of it in under 5 minites havent tried it on nightmare dont forget about your elder armor teamat and your full foid armor for ever MORE dsp this gun can become a Boss murderer

      • Anonymous

        Pairs well with the Sniper Rifle, Crossbow, Hunting Rifle and Ruin if you wanted weapons not locked behind RNG.

        • Anonymous

          Best general purpose sidearm for anyone using a slow firing long range weapon, provided you have the wherewithal to understand the concepts of "Aim for weakspots," "Control your fire," and "It's a shortrange weapon, dumbass."

          • Anonymous

            I feel like this is only better than the Repeater Pistol on a crit build.

            It's shorter range and less base damage, and if you look at the damage for Max Ammo, it comes up short on that too. The only benefit is many more bullets to pump into enemies, and that's only really a good thing if you're looking to crit...

            • Anonymous

              Incredibly useful wewpon to complement a longer range long gun. Worth getting. Why would use Spitfire when you can use this with your mod of choice.

              • Anonymous

                Decent weapon, fairly low stagger value if you aren't landing shots consistently, and fairly high recoil. Without using mod activations or synergies on it, it feels fairly weak, but boy is it satisfying to just spray dozens of pellets in a few seconds. Admittedly was a little disappointed in its throughput because I wanted an automatic handgun to surpass some of the long rifles, but it's more of a back up weapon at this point.

                • Anonymous

                  strange , thit every step but the smg is not on the table, any ideas how to fix it? i tryed to relogg but nope still not there

                  • Anonymous

                    Is in B2 level of Ward 13, to acquire you need the Ward 13 Master Key which is on the B3 level. After you turn on the power on B3 open the door and turn off the power. When you enter the door, on your left is a turbine that is stopped, inside is the master key. The SMG is found at the end of B2 behind a locked door that the key will open.

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