Pan Priest

Race Pan
Location Yaesha
Weakness Head

Pan Priest is an enemy in Remnant: From the Ashes. Enemies are hostile creatures that inhabit the different realms that you'll encounter, each enemy that is seen is unique by its appearance and set of attacks. Killing a basic enemy drops common items while elite enemies drop rare items upon death.


Pan Priest Information

  • The Pan Priests belong to a sect of the Low Priesthood called the Ahanae “The Radiant Ones” (wizards) . This sect dabbles in arcane arts that seek to manipulate the volatile energy stored in the crystals found throughout Yaesha, the Pan world. The Priest is a simple enemy that can radically change the tempo of a fight. Although the creature can protect itself at close range using its large, ornate staff its preferred method is to buff nearby Pan with a powerful shock imbuement. Pan enhanced by this buff will cause additional shock damage to its target with each hit. The range of the priest’s ability is substantial and a single cast from its staff can buff every Pan within a given radius. When hard pressed, the Priest can launch balls of electricity at its enemies or strike them with its large, ornate staff.
  • The Pan Priests will quickly become a serious problem when they are given free range to buff allies. They can buff allies from a great distance through walls, around corners, or from behind cover making them difficult to pin down. A single spell can buff any number of enemies simultaneously and they can maintain these buffs, replenishing them at will, if the Priest is left unattended. With these creatures on the battlefield, the tide of battle can shift drastically, making even the simplest encounter a challenging one.
  • In addition to electrical ranged attacks, Pan Priests are capable of buffing nearby allies with additional attack power.
  • Like Shock Warden and Storm Warden, Pan Priest is another type of Storm Caller.
  • As an elite enemy it has a chance to drop Lumenite Crystals.


Pan Priest Location


Pan Priest Drops


Pan Priest Notes & Tips

  • Basic Enemies respawn whenever a player or a team rests at a checkpoint.
  • To identify if an elite enemy spawns in the area, players can hear a chime which indicates it to be in pursuit or if it is around.
  • In Co-op Play, depending on the number of players in a team, enemy scaling increases by the number, as well as its health, and damage.



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    • Anonymous

      This is the second least threatening Elite in the game, after the Root guy who starts to burn, when you shoot it. This Priest is so slow, that it cannot evade you in any way, even it's most advanced form, the Stormcaller is laughably slow. The article is wrong about the melee attack, it holds a dagger in his other hand, and stabs you, if you get too close, but the damage is nothing. The projectiles can be easily dodged, cause they are as slow as their caster. Only the third form of it is dangerous, because it can summon those small lightning-orbs that home-in on you, and you can't evade them, just shoot them down. And of course, the Stormcaller.

      • Anonymous

        Who the **** though insta kill buff on this guy was a good idea ?

        Even more annoying with those fast dagger thrower.

        • Anonymous

          if he casts the buff, the smaller enemies can instakill you with few attacks don't target him and kill the enemies around him he's pretty helpless on his own

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