The Risen

the_risen_remnant
Race Pan
Location Yaesha
Weakness Glowing Orb
Enemies Risen
Pan Assassin
Reward Soul Anchor

The Risen (Also known as The Re-Animator) is a Random Event in Remnant: From the Ashes. Random events act like side quests where players need to complete some requests in order to obtain a reward. The events may or may not appear on your play through, requiring a restart for a chance of getting them.

 

 

The Risen Location

 

 

The Risen Rewards

 

 

 

 

 

 

 

 

 

 

 

 

The Risen Strategies

Video Strategies

[Video Example]

 

Strategy Writeup

There are three Re-Animator orbs in the battlefield. In order to defeat this boss, you'll need to destroy all three. Try to focus on one at a time. Ads will spawn during all the fight. Try to reach one of The Risen Orbs and dispatch any ads in the area. Then fire at the orb until the new wave of ads arrives. Deal with the ads and continue until the orb is destroyed. Repeat this for all three Orbs.  Destroying one of the orbs will cause more powerful enemies to spawn. It can be easier to kite the weaker enemies and work down the health of each orb in turn before destroying them.

NOTE: If you enter the room and don't look at the walls (you can stare at the floor and navigate using the minimap). The ads won't spawn and you can easily destroy the Orbs.

 

Attacks & Counters

Attack Counter
Phase 1
Spawn Ads: The Orbs will continually spawn ads Try to first deal with the ads and then deal with the Boss.

 

 

The Risen Lore

Lore notes, information on folklore, etc go here

Lore theories should be clearly marked as such.

 

The Risen Notes & Trivia

Voice Actor, homages, and other trivia go here.

 

 

The Risen Image Gallery

[images go here]

 

 

Remnant: From the Ashes Bosses
Ancient Construct  ♦  Barbed Terror  ♦  Blink Thief  ♦  Brabus  ♦  Brudvaak, the Rider and Vargr, the Warg  ♦  Canker  ♦  Claviger  ♦  Dream Eater  ♦  Dreamer  ♦  Erfor, the Jackal  ♦  Gorefist  ♦  Harsgaard  ♦  Harsgaard, Root Harbinger  ♦  Ikro, the Ice Conjurer  ♦  Iskal Queen (Boss)  ♦  Ixillis  ♦  Maul  ♦  Nightmare  ♦  Obryk, the Shield Warden  ♦  Onslaught  ♦  Raze  ♦  Reanimator  ♦  Root Horror  ♦  Scald and Sear  ♦  Scourge  ♦  Sear and Scald  ♦  Shade and Shatter  ♦  Shroud  ♦  Singe  ♦  Stormcaller  ♦  The Ent  ♦  The Harrow  ♦  The Mangler  ♦  The Ravager  ♦  The Root Mother  ♦  The Thrall  ♦  The Unclean One  ♦  The Warden  ♦  Tian, the Assassin  ♦  Totem Father  ♦  Undying King



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    • Anonymous

      02 Nov 2020 18:04  

      Managed to beat it with very basic equipment, +5 shotgun with hotshot and full cultist armour. I ran with the stockpile ring and had to use 2 ammo boxes throughout the event. Pop hotshot and fire 3 shots into a pillar, run back down the stairs and dodging past any stray attacks and head to the next pillar, shoot it 3 times and head to the next one. Rotate between all 3 pillars until they go down. When hotshot runs out, fire 3-4 shots into one of the pillars until it's ready to use again, it will last for 30 seconds with full cultist armour (enough for firing 3 shots into at least 2 pillars). Good luck.

      • Anonymous

        22 Sep 2020 06:59  

        The Rattle weed snd cultist regalia are very useful here. Keep the rattle weed charged by shooting the spheres, and you can mostly keep the mobs off you.

        A secondary crowd controller might be the Gravity Rifle.

        • 06 Sep 2020 23:34  

          If you don't do the cheeze method, just make sure circle/alternative between towers giving you time for the ads to follow and you plenty of time to hit the towers and charge up your mods. I used the curse of jungle god handgun to spawn tentacles @ bottom of stairs and devastator for the juicy weak spot burst damage.

          • Anonymous

            30 Aug 2020 10:19  

            The orbs didnt respawn for me. Killed one then the other two. Just keep circling and running from totem to totem if you get overwhelmed.

            • Anonymous

              28 Aug 2020 18:05  

              I came out with a strategy that worked really well, first equip any weapon mods that will reduce melee damage, I used Mantle of Thorns and guardians ring. I also used keepers ring for extra elemental protection but you can get away without this one.

              Second, use Beckon as your other weapon mod.

              My strategy was to go to one totem, activate bekcon, the minions will focus on shooting the orb while you can keep an eye for ads, you can shoot at the orb as well if there arent any ads around. Once they start coming run to another orb and leave the beckon minions there, they will put extra damage, keep doing this on every orb but DONOT kill any, bring all of them down to 1/10th of their health (give or take) and once you got them all pretty much as low as possible kill all orbs quickly. It works even better if, at the end, you activate beckon on one of the orbs, they will take care of that orb by themselves while you run to another orb, so you only have to worry about that last 2.

              • Anonymous

                25 Aug 2020 22:22  

                Aug 24 - Only getting 3-4 levels per run now, leveling cheese doesn't work anymore or maybe I'm at too high of a level at 350. Probably more efficient to just reroll to acquire simulacrums and level up as a by product.

                • 17 Aug 2020 19:54  

                  Alright, took me a while to come up with a decent strategy but basically avoid killing any of the normal monsters and only focus on the teleporters. After a while the maximum monster limit will be reached and you can just run circles around them while shooting the orbs. Run from orb to orb whenever the horde of enemies reaches your destination and that's it.

                  • Anonymous

                    07 Jul 2020 05:51  

                    I can attest the cheese still works. Jusy beatvit abiut 20 minutea ago. Look down before the fog gate. Use the map to navigate. Dont look up until you are smack in front of the pillar. Then attack it. Repeat . DONT LOOK UP until the next pillar.

                    • Anonymous

                      28 May 2020 05:09  

                      Equip Full Leto armor, leech ring, twisted amulet for more defense and melee weapon of choice and go to town. After awhile the mob will run out and you can safely destroy the orbs, and gain lots of experience.

                      • Anonymous

                        20 May 2020 21:33  

                        Struggled hard with this event until I found the strategy that worked for me. I equipped menders aura and beckon as mods. Used frenzy dust to increase fire and reload rate and used each mod repeatedly while basically ignoring the attackers. The +10health per second of menders aura kept up with the incoming attacks, and the wasteland skulls from using beckon attack the orb if you’re looking at it when you summon them, so it made the fight fairly easy after that. Should mention I also had blood font and menders charm equipped to increase the effectiveness of the health regen items. This fight sucks. Good luck.

                        • Anonymous

                          17 May 2020 04:25  

                          Just keep running and changing which reanimator you're damaging. The zombies are slow, and as soon as they catch up to you, just run and shoot the next reanimator. Don't waste bullets on adds (except the blink ones), and just keep running around the dungeon. This takes a bit of time but you don't have to deal with the zombies.

                          • Anonymous

                            21 Apr 2020 21:42  

                            I used the not looking at walls tactic (can confirm it works). This thing took all my +15 shotgun ammo with fire mod and like 80% of +15 repeater pistol ammo to take down. I think that a new mob spawns as soon as you kill one. How are you supposed to fire 8+ mags worth of bullets while there's 6 guys chopping away at you? This fight is absolutely broken and the devs should balance it

                            • Anonymous

                              08 Jan 2020 02:40  

                              This seems like it should be categorized as a random event, not a boss. It's like a much more difficult version of the Wailing Tree and Root Nexus fights. It even uses the same style of health bar as those encounters.

                              • Anonymous

                                02 Dec 2019 21:13  

                                My friends and I managed to cheese this boss fight somehow, dunno if it’s a guarantee to work for you though; there were three of us, the host was to go into the arena not looking at the spawn holes, while the other two sat at the bonfire checkpoint, for some reason the enemies never spawned, and my friend soloed the entire fight without ever spawning an enemy

                                • Anonymous

                                  02 Dec 2019 12:34  

                                  kind of awful fight. i used weapon mods Swarm and Desert Skull summon. at the final pillar you cant just hang around, at least my only viable tactic was to throw my mods on the pillar and escape from the confined room for a bit. the pillars just have too many hitpoints to make a standing fight ideal for me

                                  • Anonymous

                                    07 Sep 2019 03:35  

                                    I really like this game, I think it’s well made and I’m having a lot of fun playing it. But this fight in particular? Absolute trash. Use the “look at the floor so the adds don’t spawn” strat and be done with it. The amulet you get as a reward isn’t even very good imo

                                    • Anonymous

                                      29 Aug 2019 22:48  

                                      Can confirm that the cheese method (looking only at the ground or the orb) does not spawn any adds on xbone

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