Conjures an electrical storm centered around the caster which discharges lightning strikes that deal 40 SHOCK damage to nearby enemies within 35 meters and reduces incoming damage by 50%. Lasts 12 seconds.

Storm Caller is a Weapon Mod in Remnant: From the Ashes. Storm Caller is a Craftable Item. Weapon Mods are categorized as active abilities that provide both offensive and defensive effects to a player or to a team which can be used in battle. Weapon Mods can be found in various ways such as boss drops, given by NPCs, sold by a Merchant, and can also be crafted.

How to Find Storm Caller

Storm Caller Notes & Tips

  • Highly enhances speed and mobility. However, you are unable to perform any action.
  • You can cancel the ability by pressing the cast button again.
  • Lightning damage increases with the weapon's level, up to 120, and is affected by Mod Damage, as well as the Storm Amulet.
  • Storm duration is affected by Mod Duration.
  • Lightning damage can detonate OVERLOADED enemies.
  • During Storm Caller, any long stun (like screams, for example) will instead deal massive damage to you.



Weapon Mods
Banish  ♦  Beckon  ♦  Blink Token  ♦  Blizzard  ♦  Breath of the Desert  ♦  Cold Spear  ♦  Corrosive Aura  ♦  Explosive Shot  ♦  Fan of Knives  ♦  Flame Thrower  ♦  Flicker Cloak  ♦  Frozen Mist  ♦  Fusion Cannon  ♦  Gravity Core  ♦  Hive Shot  ♦  Hot Shot  ♦  Howler's Immunity  ♦  Hunter's Mark  ♦  Incinerator  ♦  Iron Sentinel  ♦  Mantle of Thorns  ♦  Mender's Aura  ♦  Radioactive Volley  ♦  Rattle Weed  ♦  Rift Walker  ♦  Seed Caller  ♦  Seeker  ♦  Skewer  ♦  Song of Swords  ♦  Spore Shot  ♦  Static Field Shot  ♦  Swarm  ♦  Tentacle Shot  ♦  Undying  ♦  Unstable Quills  ♦  Vampiric  ♦  Veil of the Black Tear  ♦  Very Good Boy  ♦  Wildfire Shot



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    • Anonymous

      09 Sep 2020 01:07  

      Main thing about it, you also damage enemies A LOT if you fly near them while mod is active.
      So if you got crowded, it will destroy smaller mobs in 1-2 seconds. Stronger enemies may take about 5-8 seconds of flying around, depending on type of enemy.

      • Anonymous

        24 Jun 2020 08:09  

        I know this is probably super obvious, but don't try to fly over and electrocute ixillis while this is active. You'll fly gloriously for about one second and then fall to your death. It was my sixth solo boss on survivor, too.

        • Anonymous

          11 May 2020 11:40  

          Awesome mod for clearing packs/areas and bosses with many adds. Swarm has better single target DPS, but Storm Caller literally made "A tale of two Liz's" a breeze on Hard. I do have a mod-centered build right now with Labyrinth set, Galenic charm and mod traits maxed and this mod clears entire areas/maps in one or just a few uses.

          • Anonymous

            03 May 2020 17:48  

            Heavily buffed in the Swamps of Corsus update. You can now move during the casting and ending animations instead of being stuck in place and can return to shooting etc much faster during the ending animation. You move much faster whilst flying around, about the same speed as sprinting. You take hugely reduced (50% less) damage whilst flying. The lightning strikes much more frequently now, the size of the "contact damage" aura you have whilst Stormcaller is active has been increased, so enemies no longer need to be touching you directly to take damage. You are immune to other status effects whilst Stormcaller is active. And if you really need to, you can now cancel Stormcaller early by hitting the button again. Overall this mod is now really good. A combination offensive/defensive mod that provides some hefty bonuses to keep you alive whilst also dishing out auto-targetting AoE damage that ignores line-of-sight and melts anything that dares come near you. Not being able to use your guns during those 12 seconds is awkward and still as much of a downside as it has always been, but the mod feels so awesome to use that you won't care. It was like a D / F-ranked mod before, but after these buffs it's either a very high C or a solid B-tier.

            • Anonymous

              02 May 2020 06:45  

              I get that Stormcaller's lightning is somewhat random and this mod is similar to that effect he has but they really should add a method of attack that isn't getting in melee range and staying there or hoping a lightning bolt will hit. If anything they should allow you to at the very least create a targeted area that will either get struck by a huge bolt of lightning for significantly more damage at the cost of duration or a method to target an area where in lightning bolts will strike with significantly higher frequency.

              • Anonymous

                21 Nov 2019 10:47  

                Extremely cool looking mod. Activating it causes your character to hover above the ground and makes your eyes glow blue, you can continue flying around for the duration of the storm. The lightning is fairly random, without any enemies around it will strike totally at random, with enemies around it will tend to target them, but not every bolt will target them. The biggest downsides of this mod that cripple it is the fact that whilst flying you are totally incapable of shooting or dodging, so your damage output actually takes a big hit whilst your survivability goes down too. One of the reasons Swarm for example, is so popular, is because you can shoot whilst it is active, and the fact that you can't shoot whilst using Storm Caller is a big negative. One lesser known fact about this mod is that whilst active you deal contact damage to all enemies that come near you, the damage isn't very high but it does tend to stagger enemies and combined with the lightning strikes can actually allow this mod to deal some decent damage. There is a fun occasional bug that can occur even in single player that causes your character to continue flying even after the storm is over, you can't cancel this state until you take damage. Overall rating: D, but it gets an S for style.

                • Anonymous

                  15 Sep 2019 03:20  

                  Significantly worse than Swarm in almost every way. Less dps, less hit frequency, shorter duration and it stops you from doing anything but move while it's on.

                  • Anonymous

                    04 Sep 2019 07:18  

                    Fun use of this is combining it with the eye of the storm you place overload on group of enemies and use this while behind cover it will trigger every overload and hit through the walls without you ever being hit. Found this fun thing out although would love for this ability to get a buff like maybe a damage boost, more hits per second, increase movement speed, or even allow us to use the melee attack button to hurl bolts of lighting at targets giving us more to do in the ability since we end up stuck inside of it for so long.

                    • Anonymous

                      02 Sep 2019 04:56  

                      Up the duration to 20 and make it apply overload effect,but If you really want to run this I recommend full radient set with corrosive aura on 2nd weapon,basicly does 40% more damage, then use strom amulet,the ring that gives 15% more crit after a kill and either devourers ring or heart seeker,this does a 3 hit per second lightning aura plus the lighting bolts which can do decent damage,aura doing 102 or 105 crits and bolts doing 500+

                      • Anonymous

                        29 Aug 2019 03:25  

                        this mod would have been cool if i were able to do other things while this mod does its shoot my gun,use my 2nd wep mod,dodge etc or just buff the damage of this mod and make it apply overloaded to the enemies.

                        • Anonymous

                          22 Aug 2019 13:14  

                          Seems as if melee stats affect this mod. Putting the melee leech ring made the bolts heal me.The melee bleed ring also had my bolts bleeding targets it crit. bug maybe or am i missing something?

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