Bosses in Remnant: From the Ashes are special enemies that players will encounter in the game. Unlike normal Enemies, bosses have greater health, deal more damage and possess unique moves and abilities. They can also appear with a special ability, further increasing their health, damage or providing additional mechanics. Alongside common resources, when defeated, bosses often drop specific items used for crafting Weapons and Weapon Mods and some will also unlock Traits.
There are two types of bosses that you can encounter as you travel to different realms:
- Dungeon Boss - Superior, stronger versions of elite enemies, possessing greater health, damage and unique moves and mechanics. To identify if you are about to enter an arena for a dungeon boss, you'll find the entrance engulfed in fog and there will be a checkpoint nearby. Upon entering the arena, the battle will begin.
- World Boss - World bosses are the main bosses of the game. They are typically found at the end of an area, and are mandatory for progression through the game.
Dynamic Generation - As explained in our FAQs page, whenever a player enters a realm, the game dynamically generates a unique layout for pretty much everything; area layout, loot distribution, NPC locations, enemies, and bosses. As mentioned, each boss may possess a special ability, and in conjunction with the dynamic generation mechanic, new players will often encounter a different boss in the same location, and even those previously fought can offer additional challenges.
Below you can find detailed information about the Bosses in Remnant: From the Ashes on individual pages linked below.
|Dungeon Boss Modifiers||Effect|
|Enchanter (Only on Mangler and Shroud)||Rot clouds dropped randomly around arena|
|Regenerator||0.05% HP Regen/sec|
- Boss statistics are also influenced by Difficulty.
Bosses in Remnant: From the Ashes