Razorwire Necklace

razorwire_necklace_amulet_remnant_from_the_ashes_wiki_guide_275px
Status Effect
Increase BLEEDING damage dealt by 50%. Ranged and Melee damage dealt to BLEEDING enemies is increased by 15%.

Razorwire Necklace is an Amulet and an accessory in Remnant: From the Ashes. Razorwire Necklace isn't a Craftable Item. Amulets provide additional protection or other bonuses to your character, add buffs to the player's Stats, and resistance to Status Ailments. Different accessories have different defense values and are, therefore, more or less effective.

 

 

Red is the snow that falls on Blood Den. Red is the soil that once slaked its thirst on Magir's rage.

 

Where to find Razorwire Necklace

 

 

Razorwire Necklace Notes

  • Players can only equip one Amulet
  • To manage and equip an amulet, open the Character Menu and cycle to the accessories slot below the Armor slots.

 

 

Amulets
Abrasive Amulet  ♦  Amulet of Epicaricacy  ♦  Black Rose  ♦  Blessed Necklace  ♦  Brutal Mark  ♦  Butcher's Fetish  ♦  Charcoal Necklace  ♦  Cleansing Jewel  ♦  Daredevil's Charm  ♦  Driftstone  ♦  Galenic Charm  ♦  Gunslinger's Charm  ♦  Hangman's Memento  ♦  Heart of Darkness  ♦  Leto's Amulet  ♦  Mender's Charm  ♦  Nightmare Spiral  ♦  Onyx Pendulum  ♦  Pocket Watch  ♦  Polished Whetstone  ♦  Radioactive Ember  ♦  Rock of Anguish  ♦  Rusted Amulet  ♦  Scavenger's Bauble  ♦  Shattered Vertebrae  ♦  Soul Anchor  ♦  Stalkers Brand  ♦  Storm Amulet  ♦  Talisman of Animosity  ♦  Talisman of Perseverance  ♦  Terror Margin  ♦  Toxic Juju  ♦  Twisted Idol  ♦  Vengeance Idol  ♦  Vulcan's Detonator  ♦  White Rose



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    • Anonymous

      We get the "Ranged and Melee damage dealt to BLEEDING enemies is increased by 15%", but if the bleed come from a mod, it does'nt seem to get the "Increase BLEEDING damage dealt by 50%", Test done with Scar of the jungle god (bleed damage increased), fan of knifes (bleed damage not increased), and skewer (devastator built in mod)(bleed damage not increased)

      • Anonymous

        as far as I understand that's a 15% MORE damage buff which plus the bleed increase, should be superior to anything if the target is under bleed effect

        • Anonymous

          Same thing here, for instance, bleeding from scar of the jungle god got to 36 per ticks, but the ones from devastator inner mod, and the knife launch from the assassin rat stay at 24. As if there was something about bleedings from mods.

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