|Increase Ranged damage by 10%. When dealing Non-Critical damage with a firearm, Crit Chance is increased by 2% and Crit damage is increased by 5%. When a Critical Hit occurs, Crit Chance and Crit Chance damage are reset.|
Shattered Vertebrae is an Amulet and an accessory in Remnant: From the Ashes. Shattered Vertebrae isn't a Craftable Item. Amulets provide additional protection or other bonuses to your character, add buffs to the player's Stats, and resistance to Status Ailments. Different accessories have different defense values and are, therefore, more or less effective.
Magier never wasted a blow. If his first strike did not kill a foe, then it taught him how to.
Where to find Shattered Vertebrae
Shattered Vertebrae Notes
- Players can only equip one Amulet
- To manage and equip an amulet, open the Character Menu and cycle to the accessories slot below the Armor slots.
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Made a ridiculous build with this. Pair it up with the coach gun and sawed off as the secondary. Hunters halo first ring, Iskal hunter band as the second ring. Bandit/Brigand as the armor.
Reasons: Coach gun and sawed off both have a 5% crit chance, the lowest it can get. This means it is the most likely to proc off of the shattered vertebrae amulet.
Both the rings will increase the range of the guns, and significantly reduce the barrel spread. It will turn both the coach gun and sawed off into a laser beam. Then you get the procs with the bandit armor. There are many instances whilst bossing, that i'll shoot 6 or so coach gun bullets before needing to reload/switch weapon. I've also had it where the amulet procs on the last extended bullet and you hit for crazy numbers.
Fairly certain this is messed up in coop, as with pretty much everything else lol
So the crit chance and crit damage continue to stack until you hit a crit, then it resets?
what are builds revolving around this exactly?
This is actually one of the more interesting necklaces. Makes it good for low-crit fire arms, and if you pay attention use a heavy hitting weapon when on high stacks - like the caustic mace.
What does it mean by critical damage and chance are reset?
This item actually buffs crit damage by 5% as well per non crit hit