Vulcan's Detonator

vulcansdetonator_amulet_remnant_from_the_ashes_wiki_guide_275px
Status Effect
Increases Explosion damage by 25%. Explosion apply BURNING.

Vulcan's Detonator is an Amulet and an accessory in Remnant: From the Ashes. Vulcan's Detonator isn't a Craftable Item. Amulets provide additional protection or other bonuses to your character, add buffs to the player's Stats, and resistance to Status Ailments. Different accessories have different defense values and are, therefore, more or less effective.

 

 

Vulcan (sometimes spelled with a k) was an Emin alchemist long before Magir was born. His talent with the White Soil was legendary. His talent is also what ended him.

 

Where to find Vulcan's Detonator

 

 

Vulcan's Detonator Notes

  • Players can only equip one Amulet
  • To manage and equip an amulet, open the Character Menu and cycle to the accessories slot below the Armor slots.

 

Ways to Use Vulcan's Detonator

Tested by SebiXII

Accessories

Mods

Via Overload

Weapons

Amulets
Abrasive Amulet  ♦  Amulet of Epicaricacy  ♦  Black Rose  ♦  Blessed Necklace  ♦  Brutal Mark  ♦  Butcher's Fetish  ♦  Charcoal Necklace  ♦  Cleansing Jewel  ♦  Daredevil's Charm  ♦  Driftstone  ♦  Galenic Charm  ♦  Gunslinger's Charm  ♦  Hangman's Memento  ♦  Heart of Darkness  ♦  Leto's Amulet  ♦  Mender's Charm  ♦  Nightmare Spiral  ♦  Onyx Pendulum  ♦  Pocket Watch  ♦  Polished Whetstone  ♦  Radioactive Ember  ♦  Razorwire Necklace  ♦  Rock of Anguish  ♦  Rusted Amulet  ♦  Scavenger's Bauble  ♦  Shattered Vertebrae  ♦  Soul Anchor  ♦  Stalkers Brand  ♦  Storm Amulet  ♦  Talisman of Animosity  ♦  Talisman of Perseverance  ♦  Terror Margin  ♦  Toxic Juju  ♦  Twisted Idol  ♦  Vengeance Idol  ♦  White Rose



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    • Anonymous

      Build this > Hive cannon >Bloodletter's Insignia >Razorstone> what ever 2nd weapon >whatever mod perfer 1 that explodes...and u a Monster killer BADNESS

      • Anonymous

        the strongest setups ive found with this danyd handy trinket are Hive Cannon.... does disgusting direct damage, and the small burn is handy... the alt fire direct hit will stack corrosion and burn (but only on the direct hit.... enemies walking into the cloud wont burn)

        the Pride of Iskal is an alla around top competor with its healing attack, and the clusterbombs will instantly stack full burn DoT on enemies... though they are a bit weaker than most.... the 25% damage is a nice boon to the otherwise weaker grenade pistol...

        Shrapnel shot is a monstrosity of direct damage with this thing...

        the most powerful ive found is Unstable Quills... which fully stacks burn, but if you 'charge' them first the +25% damage appears to become exponential... (i have 1 shotted heavy elites with a single barrage of quills onnightmare and taken whole quarters of boss hp bars with the setup) further, the burns applied by vulcan seem to nearly instantly charge the quills, so you can reliably chain bomb targets with it.... i tend to mount it on a Fusion rifle to rapidly overcharge the quills...

        ive heard good things about frozen mist but have yet to test it myself

        • Anonymous

          The hammer from calviger also procs this... charged attack, i think petrified moght, havent tested that one, but... the wprld breaker or whatever hammer, procs this and its nice for the little root goblins and any type of small enemy nuisance.

          • Anonymous

            Tested it multiple times with the volatile gem, and it doesn't work, what's that about??? This is after a reinstall, and a new character.

            • Anonymous

              Worldbreaker + razorstone + Vulcans detonator = knock back + fire + bleed. The shock wave activates Vulcans and the shock wave carries the razor effect.

              • Anonymous

                When trying to get this ring, be careful not to use Swarm (or other mods that seek enemies) before destroying the first totem alerted. I had some runs where Swarm destroyed the first totem without alerting, so I could't get it

                • Anonymous

                  Wait, storm caller has 35 meter radius, can occur multiple times, so can just set everyone nearby to 3 stacks of burning? I think I've finally found a use for it lol.

                  • So I tested some weapon mods and the burn effect gets applied in the following:
                    Any Summon that gets detonated via the Soul Ember Ring.
                    Blink Token, Blizzard, Cold Spear, Explosive Shot (duh), Frozen Mist, Hive Shot, Gravity Core, Rift Walker, Seeker, Spore Shot, Stormcaller, Unstable Quills (Only the detonation part).
                    Anything that detonates the Overload explosion: Static Field Shot, Tentacle Shot, Voice of the Tempest
                    Also like mentioned by other users Volatite Gem, Hive Cannon and Pride of the Iskal (Primary fire not mod) works too.

                    I haven't tested any damage numbers or if fire based mods benefit from the 25% damage bonus.
                    If I am missing something please do not hesitate to reply.

                    • Anonymous

                      First totem always bugs out for me, tried this dungeon maybe 5-6 times - and the first tomen I encounter, albeit it looks like I destroy it. It just never triggers. Just keeps spawning rats galore.

                      • Anonymous

                        This works with the Hive Cannon, and the Volatile Gem. Both burns seem to be super weak however, Hive Cannon doing about 14~ per tic, and Dragon Heart doing 6 per tic, Pride of the Iskal did 12 per tic.. So while the burn is pathetically weak, since I'm assuming it's not scaling from mod damage, and can't be equipped with the burn amulet, which would've made it really good. However, the +25% damage to the Hive Cannon makes it pretty strong. It's a shame this isn't a ring, It'd make for some fun builds.

                        • Anonymous

                          i destroyed all the totem while alerted, i just can't get the item. Is that bugged or something? i even tryed to run the full dungeon like an idiot by alerting them all together. still no effect. Also for what i've seen if you alert one you alert all of them, so what i've tryed is kinda redundant

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