Each unit of weight increases the cost of Stamina-consuming actions by 1%.
|Stamina Action||Base Cost||Approximate Uses|
|Hero Sword Charge Attack||35||3 swings|
|Worlds Edge Charge Attack||40||3 swings|
|Neutral Dodge||20||5 dodges|
|Directional/Flop Dodge||25||4 dodges|
0-25 = LIGHT - Results in the fastest dodge roll and greatest number of i-frames. You can roll approximately 7-8 times with a full stamina bar depending on traits.
26-50 = MEDIUM - Slightly slower dodge roll and fewer i-frames. You can roll approximately 6-7 times with a full stamina bar depending on traits.
51-75 = HEAVY - Noticeably slower dodge roll and fewer i-frames. You can roll approximately 4 times with a full stamina bar and depending on traits.
>75 = ULTRA HEAVY - You can no longer dodge roll without Bright Steel Ring, instead belly-flopping onto the ground. However, this does deal damage and stagger to nearby enemies. Additionally, backstep dodge recovery is drastically increased.