Twin Shot |
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DMG 60 |
RPS 7.5 |
MAG 2 |
Accuracy | ------------------------ | |
Ideal Range | 16m | |
Max Ammo | 34 | |
Critical Hit Chance | 15% | |
Weakspot Bonus | 100% | |
Trigger | 2-Round Burst |
Twin Shot is a Hand Gun and one of the Weapons in Remnant: From the Ashes in Subject 2923 DLC.
Quick and quiet -- more often than not, that's the difference between safe and dead
Where to find Twin Shot
- Twin Shot can be acquired by completing the Creeper's Peepers random event.
How to use Twin Shot
- This weapon requires Hand Gun Ammo.
- A Weapon Mod can be slotted into this weapon.
- While holding RMB to aim, press LMB shoot.
- Players can equip this weapon by going to the Character Menu and choosing it under the Hand Gun Weapon Slot.
Twin Shot Upgrade Table
You can see Crafting for a complete table on upgrade requirements.
Upgrade Level | Damage |
---|---|
Twin Shot | 60 |
Twin Shot +1 | 66 |
Twin Shot +2 | 72 |
Twin Shot +3 | 78 |
Twin Shot +4 | 84 |
Twin Shot +5 | 90 |
Twin Shot +6 | 96 |
Twin Shot +7 | 102 |
Twin Shot +8 | 108 |
Twin Shot +9 | 114 |
Twin Shot +10 | 120 |
Twin Shot +11 | 126 |
Twin Shot +12 | 132 |
Twin Shot +13 | 138 |
Twin Shot +14 | 144 |
Twin Shot +15 | 150 |
Twin Shot +16 | 156 |
Twin Shot +17 | 162 |
Twin Shot +18 | 168 |
Twin Shot +19 | 174 |
Twin Shot +20 | 180 |
Notes
- 2-Round burst can be inefficient with ammo.
- Quickly releasing RMB after the first shot will preserve the second round.
Trivia
- Twin Shot previously had a instant mod charge exploit which was patched approximately a week after the Swamps of Corsus went live. to do this simply fire the beetle swarm and a burst of the weapons primary cannon and you would have instantly charged weapon mods
- Anonymous
Interesting alternative to the Machine Pistol, for both have a built in silencer. The other have more max ammo while with this one its easier to exploit for a better weakspot damage.
A shame this game only offers clear weakspots for less than half of their enemies, and much less elites
- Anonymous
Twin Shot +20
DMG: 180
RPS: 7.5
Magazine: 2
Ideal Range: 16m
Max Ammo: 34
Crit Chance: 15%
- Anonymous
Is this information correct ???? I found this weapon when I was making the Creepers Peeper quest, you kill a rat with a green eye, you receive the green eye and use it on a statue top open up a cave with the weapon inside
I NEED this weapon as a sidearm on my bandit build, perfect for buying time for pro ring to prock, and if its mag gets refilled by bandit its dps gets better than almost any long gun
2
+13
-1