Teamwork

Trait
teamwork traits remnant from the ashes wiki guide
Type

Misc (Multiplayer)

Effect

Extends the range of the Teamwork buff.

Base Value

+1m Teamwork Buff Range.

Max Value

+20m Teamwork Buff Range.

Source

Enter a multiplayer session.

Teamwork is a Trait in Remnant: From the AshesTraits are special passive abilities tied to character progression. They provide a large variety of effects including increasing core stats, improving offensive and defensive capabilities or providing quality of life upgrades. Traits are the key to building a character in a player's preferred playstyle, allowing them to branch off from their chosen Archetype. Traits are obtained by performing certain feats, defeating certain enemies or completing objectives and quests. Each Trait can be ranked up to Level 20, further improving their effects. 

 

Your squad is your life. In this world, ain't no one survives alone for long.

 

Remnant Teamwork Trait Effect Information

The Teamwork Trait increases the effective range of the Teamwork Buff by +1m per Trait Point invested, up to a maximum of +20m (total of 35m) at Level 20.

The Teamwork Buff is a component of multiplayer that grants a 5% increase to Damage Resistance, Experience gain and Mod Power Generation when within the base range of 15m from any of your teammates. It stacks up to two times. The Teamwork Trait increases this effective range, allowing you to more easily keep the buff active even if trailing behind your teammates. This is especially important in Boss encounters, as their arenas can be quite massive and mechanics can force you to split up, potentially losing the buff.

 

How to Obtain Teamwork in Remnant: From the Ashes

The Teamwork Trait can be unlocked as follows:

  • Acquired automatically by joining a multiplayer session, or having a player join yours.

 

Remnant: From the Ashes Teamwork Notes & Tips

  • Additional Notes for the Teamwork Trait go here.
  • All Traits can be ranked up by spending Trait Points on them. Trait Points are acquired primarily by obtaining Experience Points and leveling up. Every 1,500 Experience Points obtained grants 1 Trait Point.
  • Trait Points can also be acquired by finding and picking up Tomes of Knowledge which randomly spawn in the major locations of each world.
  • Traits can be reset by using an Orb of Undoing, acquired at the end of main Campaign. After completing the Campaign, these orbs can then be purchased from Reggie in Ward 13 for 2,500 Scrap apiece.

 

 

All Traits in Remnant: From the Ashes
Arcane Strike  ♦  Armor Piercer  ♦  Bark Skin  ♦  Blood Bond  ♦  Catalyst  ♦  Climber  ♦  Cold as Ice  ♦  Concentration  ♦  Demolitionist  ♦  Elder Knowledge  ♦  Endurance  ♦  Evocation  ♦  Executioner  ♦  Exploiter  ♦  Flash Caster  ♦  Footwork  ♦  Fortification  ♦  Glutton  ♦  Guardian's Blessing  ♦  Handling  ♦  Hard Charger  ♦  Heavy Hitter  ♦  Invoker  ♦  Keeper's Blessing  ♦  Kingslayer  ♦  Last Resort  ♦  Luminescent  ♦  Mind's Eye  ♦  Mother's Blessing  ♦  Potency  ♦  Quick Hands  ♦  Rapid Strike  ♦  Recovery  ♦  Revivalist  ♦  Scavenger  ♦  Shadow Walker  ♦  Siphoner  ♦  Sleight of Hand  ♦  Spirit  ♦  Steady Breathing  ♦  Suspicion  ♦  Swiftness  ♦  Tormentor  ♦  Triage  ♦  Trigger Happy  ♦  Vaccine  ♦  Vigor  ♦  Warrior  ♦  Will to Live  ♦  Wisdom  ♦  World Walker

 

 




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    • Anonymous

      Have tested the experience “bonus”. What it really means is you only get experience for other players kills if they’re in teamwork range. You don’t get bonus experience, only as much experience as you would have gotten for killing the enemy (ie any experience boosting traits/equipment you have apply, but anything the other player has does not.)

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